sm64pc/src/game/behaviors/pole_base.inc.c

10 lines
304 B
C

// pole_base.inc.c
void bhv_pole_base_loop(void) {
if (o->oPosY - 10.0f < gMarioObject->oPosY
&& gMarioObject->oPosY < o->oPosY + o->hitboxHeight + 30.0f)
if (o->oTimer > 10)
if (!(gMarioStates->action & MARIO_PUNCHING))
cur_obj_push_mario_away(70.0f);
}