sm64pc/src/game/behaviors/cruiser.inc.c

23 lines
740 B
C

// cruiser.c.inc
void bhv_rr_cruiser_wing_init(void) {
o->oRRCruiserWingUnkF4 = o->oFaceAngleYaw;
o->oRRCruiserWingUnkF8 = o->oFaceAnglePitch;
}
void bhv_rr_cruiser_wing_loop(void) {
if (o->oBehParams2ndByte == 0) {
o->oFaceAngleYaw = o->oRRCruiserWingUnkF4 + sins(o->oTimer * 0x400) * 8192.0f;
o->oFaceAnglePitch = o->oRRCruiserWingUnkF8 + coss(o->oTimer * 0x400) * 2048.0f;
} else {
o->oFaceAngleYaw = o->oRRCruiserWingUnkF4 - sins(o->oTimer * 0x400) * 8192.0f;
o->oFaceAnglePitch = o->oRRCruiserWingUnkF8 + coss(o->oTimer * 0x400) * 2048.0f;
}
#ifndef VERSION_JP
if (o->oTimer == 64) {
cur_obj_play_sound_2(SOUND_GENERAL_BOAT_ROCK);
o->oTimer = 0;
}
#endif
}