sm64pc/levels/wf/kickable_board/1.inc.c

77 lines
4.1 KiB
C

// 0x0700F3B8 - 0x0700F3D0
static const Lights1 wf_seg7_lights_0700F3B8 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0700F3D0 - 0x0700F4C0
static const Vtx wf_seg7_vertex_0700F3D0[] = {
{{{ -96, 0, 0}, 0, { 990, 990}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -96, 1178, 77}, 0, { 0, -54}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -96, 1178, 0}, 0, { 990, -54}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -96, 1178, 0}, 0, { 0, -54}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 95, 1178, 0}, 0, { 990, -54}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 95, 0, 0}, 0, { 990, 990}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -96, 0, 0}, 0, { 0, 990}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 95, 1178, 0}, 0, { 990, -54}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 95, 1178, 77}, 0, { 0, -54}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 95, 0, 77}, 0, { 0, 990}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 95, 0, 0}, 0, { 990, 990}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 95, 1178, 77}, 0, { 990, -54}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -96, 1178, 77}, 0, { 0, -54}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -96, 0, 77}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 95, 0, 77}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x0700F4C0 - 0x0700F570
static const Vtx wf_seg7_vertex_0700F4C0[] = {
{{{ 95, 0, 0}, 0, { -152, 0}, {0x00, 0x81, 0x00, 0xff}}},
{{{ -96, 0, 77}, 0, { 1122, 990}, {0x00, 0x81, 0x00, 0xff}}},
{{{ -96, 0, 0}, 0, { 1122, 0}, {0x00, 0x81, 0x00, 0xff}}},
{{{ -96, 0, 0}, 0, { 990, 990}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -96, 0, 77}, 0, { 0, 990}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -96, 1178, 77}, 0, { 0, -54}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -96, 1178, 0}, 0, { 1122, 0}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -96, 1178, 77}, 0, { 1122, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 95, 1178, 77}, 0, { -152, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 95, 1178, 0}, 0, { -152, 0}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 95, 0, 77}, 0, { -152, 990}, {0x00, 0x81, 0x00, 0xff}}},
};
// 0x0700F570 - 0x0700F610
static const Gfx wf_seg7_dl_0700F570[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&wf_seg7_lights_0700F3B8.l, 1),
gsSPLight(&wf_seg7_lights_0700F3B8.a, 2),
gsSPVertex(wf_seg7_vertex_0700F3D0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(wf_seg7_vertex_0700F4C0, 11, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP1Triangle( 0, 10, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0700F610 - 0x0700F680
const Gfx wf_seg7_dl_0700F610[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wf_seg7_dl_0700F570),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};