// 0x0700F3B8 - 0x0700F3D0 static const Lights1 wf_seg7_lights_0700F3B8 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700F3D0 - 0x0700F4C0 static const Vtx wf_seg7_vertex_0700F3D0[] = { {{{ -96, 0, 0}, 0, { 990, 990}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -96, 1178, 77}, 0, { 0, -54}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -96, 1178, 0}, 0, { 990, -54}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -96, 1178, 0}, 0, { 0, -54}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 95, 1178, 0}, 0, { 990, -54}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 95, 0, 0}, 0, { 990, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -96, 0, 0}, 0, { 0, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 95, 1178, 0}, 0, { 990, -54}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 95, 1178, 77}, 0, { 0, -54}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 95, 0, 77}, 0, { 0, 990}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 95, 0, 0}, 0, { 990, 990}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 95, 1178, 77}, 0, { 990, -54}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -96, 1178, 77}, 0, { 0, -54}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -96, 0, 77}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 95, 0, 77}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x0700F4C0 - 0x0700F570 static const Vtx wf_seg7_vertex_0700F4C0[] = { {{{ 95, 0, 0}, 0, { -152, 0}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -96, 0, 77}, 0, { 1122, 990}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -96, 0, 0}, 0, { 1122, 0}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -96, 0, 0}, 0, { 990, 990}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -96, 0, 77}, 0, { 0, 990}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -96, 1178, 77}, 0, { 0, -54}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -96, 1178, 0}, 0, { 1122, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -96, 1178, 77}, 0, { 1122, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 95, 1178, 77}, 0, { -152, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 95, 1178, 0}, 0, { -152, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 95, 0, 77}, 0, { -152, 990}, {0x00, 0x81, 0x00, 0xff}}}, }; // 0x0700F570 - 0x0700F610 static const Gfx wf_seg7_dl_0700F570[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&wf_seg7_lights_0700F3B8.l, 1), gsSPLight(&wf_seg7_lights_0700F3B8.a, 2), gsSPVertex(wf_seg7_vertex_0700F3D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(wf_seg7_vertex_0700F4C0, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP1Triangle( 0, 10, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700F610 - 0x0700F680 const Gfx wf_seg7_dl_0700F610[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(wf_seg7_dl_0700F570), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };