sm64pc/levels/bits/areas/1/1/model.inc.c

46 lines
2.4 KiB
C

// 0x07002800 - 0x070028C0
static const Vtx bits_seg7_vertex_07002800[] = {
{{{ 5570, 3242, -3991}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5468, 3242, -3991}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5570, 3160, -3930}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5468, 3160, -3930}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 6517, 3791, -1836}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 6414, 3791, -1836}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 6517, 3709, -1774}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 6414, 3709, -1774}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5966, 3777, -3991}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5864, 3777, -3991}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5966, 3695, -3930}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5864, 3695, -3930}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x070028C0 - 0x07002918
static const Gfx bits_seg7_dl_070028C0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_metal_hole),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bits_seg7_vertex_07002800, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x07002918 - 0x07002988
const Gfx bits_seg7_dl_07002918[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bits_seg7_dl_070028C0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};