Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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27 lines
713 B

// 0x07026A1C - 0x07026A98
const Collision bbh_seg7_collision_staircase_step[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(154, 614, -101),
COL_VERTEX(-153, 614, 102),
COL_VERTEX(154, 614, 102),
COL_VERTEX(-153, 614, -101),
COL_VERTEX(154, 0, -101),
COL_VERTEX(-153, 0, -101),
COL_VERTEX(154, 0, 102),
COL_VERTEX(-153, 0, 102),
COL_TRI_INIT(SURFACE_DEFAULT, 8),
COL_TRI(2, 7, 6),
COL_TRI(4, 5, 0),
COL_TRI(5, 3, 0),
COL_TRI(4, 2, 6),
COL_TRI(4, 0, 2),
COL_TRI(5, 7, 1),
COL_TRI(5, 1, 3),
COL_TRI(2, 1, 7),
COL_TRI_INIT(SURFACE_NOISE_DEFAULT, 2),
COL_TRI(0, 1, 2),
COL_TRI(0, 3, 1),
COL_TRI_STOP(),
COL_END(),
};