// 0x07026A1C - 0x07026A98 const Collision bbh_seg7_collision_staircase_step[] = { COL_INIT(), COL_VERTEX_INIT(0x8), COL_VERTEX(154, 614, -101), COL_VERTEX(-153, 614, 102), COL_VERTEX(154, 614, 102), COL_VERTEX(-153, 614, -101), COL_VERTEX(154, 0, -101), COL_VERTEX(-153, 0, -101), COL_VERTEX(154, 0, 102), COL_VERTEX(-153, 0, 102), COL_TRI_INIT(SURFACE_DEFAULT, 8), COL_TRI(2, 7, 6), COL_TRI(4, 5, 0), COL_TRI(5, 3, 0), COL_TRI(4, 2, 6), COL_TRI(4, 0, 2), COL_TRI(5, 7, 1), COL_TRI(5, 1, 3), COL_TRI(2, 1, 7), COL_TRI_INIT(SURFACE_NOISE_DEFAULT, 2), COL_TRI(0, 1, 2), COL_TRI(0, 3, 1), COL_TRI_STOP(), COL_END(), };