Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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  1. # Object files
  2. *.o
  3. *.obj
  4. *.elf
  5. # Linker output
  6. *.ilk
  7. *.exp
  8. # Patch and wiggle related residdue
  9. *.rej
  10. *.porig
  11. # Precompiled Headers
  12. *.gch
  13. *.pch
  14. # Libraries
  15. *.lib
  16. *.a
  17. *.la
  18. *.lo
  19. # Shared objects (inc. Windows DLLs)
  20. *.dll
  21. *.so
  22. *.so.*
  23. *.dylib
  24. # Executables
  25. *.exe
  26. *.out
  27. *.app
  28. *.hex
  29. # Debug files
  30. *.dSYM/
  31. *.su
  32. *.idb
  33. *.pdb
  34. # datadump
  35. /tools/ddump/*
  36. # Text editor remnants
  37. *.swp
  38. .vscode/*
  39. .idea/*
  40. # General project-specific ignores
  41. doxygen/doxygen/*
  42. build/*
  43. *.dump
  44. *.mio0
  45. *.z64
  46. *.map
  47. .assets-local.txt
  48. sm64_save_file.bin
  49. sm64config.txt
  50. # Assets. Generally ignored, but ones with "custom" in the name are fine.
  51. /levels/**/*.png
  52. /actors/**/*.png
  53. /textures/**/*.png
  54. /assets/**/*.bin
  55. /sound/**/*.m64
  56. /sound/**/*.aiff
  57. !/levels/**/*custom*.png
  58. !/levels/**/*custom*/**/*.png
  59. !/actors/**/*custom*.png
  60. !/actors/**/*custom*/**/*.png
  61. !/textures/**/*custom*.png
  62. !/textures/**/*custom*/**/*.png
  63. !/sound/**/*custom*.m64
  64. !/sound/**/*custom*/**/*.m64
  65. !/sound/**/*custom*.aiff
  66. !/sound/**/*custom*/**/*.aiff
  67. !/assets/**/*custom*.bin
  68. !/assets/**/*custom*/**/*.bin