Super Mario 64 OpenGL port for PC. Mirror of
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# Object files
# Linker output
# Patch and wiggle related residdue
# Precompiled Headers
# Libraries
# Shared objects (inc. Windows DLLs)
# Executables
# Debug files
# datadump
# Text editor remnants
# General project-specific ignores
# Assets. Generally ignored, but ones with "custom" in the name are fine.