Vinícius R. Miguel
ff2ec85f8c
Adds credit to Emil.
...
For implementing n64-fast32-engine
3 years ago
fgsfds
a0ba46eaf6
move bettercamera settings to config file; cleanup
3 years ago
vanfanel
f24d44c9c7
Remove redundant code. Make GLES and GL modes respect DESIRED_WIDTH and DESIRED_HEIGHT in windowed mode, but in fullscreen mode just use the system video mode.
3 years ago
fgsfds
d0b85785fe
might as well check for L while we're at it
3 years ago
fgsfds
2234e28625
rebind Z trigger back to L
3 years ago
fgsfds
d6820f6073
whoops, this is supposed to be the Z button
3 years ago
vanfanel
16a4495bf2
Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly.
3 years ago
fgsfds
690283da13
allow rebinding of joystick and mouse buttons
3 years ago
vanfanel
fd02d88b59
Fix for GLES on windowed rendering contexts (X11)
3 years ago
fgsfds
e427aaa894
make use of mouse buttons
3 years ago
vanfanel
f70ebeb2b3
Use the system video mode in GLES platforms instead of setting a new one.
3 years ago
IvanDSM
e3a2613328
Fix build without new camera, add example to README
...
This fixes an oversight of mine that broke building with BETTERCAMERA=0 and adds an example to the README of how to build with the new camera disabled.
3 years ago
IvanDSM
88b063d7a1
New Makefile and fgsfdsfgs fixes
...
New Makefile based on master branch Makefile.
Ported fdsfgsfds' OOB memory access and save buffer corruption fixes.
3 years ago
Colton G. Rushton
ad89f663f3
More fixes ported from fdsfgsfds' fork
3 years ago
Colton G. Rushton
1c86dca581
Fix save corruption in some 64-bit builds
3 years ago
Hyenadae
0413703a60
L (Trigger) is real. Keyboard only for now.
3 years ago
Hyenadae
f43c06303f
L (Trigger) is real. Keyboard only for now.
3 years ago
IvanDSM
75aeb9d686
Fix goddard/sfx.h header
3 years ago
IvanDSM
89cd99608e
Fix goddard/sfx.h header
3 years ago
IvanDSM
3ebfc225ca
Mouse Look ported to camera_rebase
...
With check for settings SDL_SetRelativeMouseMode only if Mouse Look is enabled.
We always send regards to Fastblitters.
3 years ago
Vinícius R. Miguel
ef2cd47343
True analog camera control has been added.
3 years ago
vanfanel
ab52a3cbf5
Pass -DUSE_GLES to sdl2 GL init context instead of -DTARGET_RPI, since there are more GLES platforms out there that this engine will run on.
3 years ago
HengiFettlich
c4707eb36f
refactor fullscreen into own static function
3 years ago
Jan200101
be340547c4
port analog camera code to the master codebase
3 years ago
Jan200101
c540898c71
revert -O2 when non matching,fix EU compile,disable cursor in fullscreen
...
- O2 caused problems with audio on US builds when targeting generic systems
- compiling an EU version previously caused problems due to race condition in the Makefile
- not being able to see the cursor on a small window is annoying, only hide on fullscreen
3 years ago
HengiFettlich
848f7c352b
Update gfx_sdl2.c
...
if fullscreened, escape to exit fullscreen
3 years ago
Hyenadae
dba8760aad
Makefile additions and part of SDL2.C Pi-GLES define
3 years ago
Vinícius R. Miguel
0c10f9eacc
Removes the cursor from view when on the game's window.
3 years ago
Vinícius R. Miguel
7e97699076
Add RPi-related optimizations.
3 years ago
HengiFettlich
1cca3ef4ea
add Hotkeys for Fullscreen (ALT+Enter)
3 years ago
Jan200101
e87c070517
merge PC port onto the decompile
3 years ago
n64
c45aa301bb
Refresh 8
3 years ago
n64
06ec56df7f
Refresh 7
3 years ago
n64
9a801cb96d
refresh 6
3 years ago
n64
9273f38df1
refresh 5
3 years ago
n64
04732af90b
refresh 4
3 years ago
n64
a7c423cb43
Refresh 3
3 years ago
n64
52e605f075
Refresh 2
3 years ago
n64
1ef98ec785
Refresh 1
3 years ago
n64
89e8690857
init2
4 years ago