Merge pull request #31 from Zero-Shift/master

Merged. Thanks for your contribution!

"Changed amount of sleep frames when transitioning from main menu and exiting a stage to fix TAS sync issues."
This commit is contained in:
Vinícius R. Miguel 2020-05-10 00:18:05 -03:00 committed by GitHub
commit 19252e4275
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -50,7 +50,7 @@ const LevelScript level_main_menu_entry_1[] = {
GET_OR_SET(/*op*/ OP_SET, /*var*/ VAR_CURR_SAVE_FILE_NUM),
STOP_MUSIC(/*fadeOutTime*/ 0x00BE),
TRANSITION(/*transType*/ WARP_TRANSITION_FADE_INTO_COLOR, /*time*/ 16, /*color*/ 0xFF, 0xFF, 0xFF),
SLEEP(/*frames*/ 24),
SLEEP(/*frames*/ 16),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT(/*frames*/ 1),
SET_REG(/*value*/ LEVEL_CASTLE_GROUNDS),
@ -89,7 +89,7 @@ const LevelScript level_main_menu_entry_2[] = {
/*35*/ GET_OR_SET(/*op*/ OP_SET, /*var*/ VAR_CURR_ACT_NUM),
/*36*/ STOP_MUSIC(/*fadeOutTime*/ 0x00BE),
/*37*/ TRANSITION(/*transType*/ WARP_TRANSITION_FADE_INTO_COLOR, /*time*/ 16, /*color*/ 0xFF, 0xFF, 0xFF),
/*39*/ SLEEP(/*frames*/ 24),
/*39*/ SLEEP(/*frames*/ 16),
/*40*/ CLEAR_LEVEL(),
/*41*/ SLEEP_BEFORE_EXIT(/*frames*/ 1),
// L1: