sm64pc/src/game/skybox.h

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#ifndef _SKYBOX_H
#define _SKYBOX_H
#include "types.h"
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extern Gfx *create_skybox_facing_camera(s8 a, s8 background, f32 fov, f32 posX, f32 posY, f32 posZ,
f32 focX, f32 focY, f32 focZ);
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#endif /* _SKYBOX_H */