sm64pc/src/game/behaviors/sound_ambient.inc.c

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2019-09-01 19:50:50 +00:00
// sound_ambient.inc.c
void bhv_ambient_sounds_init(void) {
if (gCurrLevelCamera->currPreset == CAMERA_PRESET_BEHIND_MARIO)
return;
play_sound(SOUND_CH6_CASTLEOUTDOORSAMBIENT, gDefaultSoundArgs);
}