365 lines
10 KiB
C
365 lines
10 KiB
C
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struct ObjectHitbox sMrBlizzardHitbox = {
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/* interactType: */ INTERACT_MR_BLIZZARD,
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/* downOffset: */ 24,
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/* damageOrCoinValue: */ 2,
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/* health: */ 99,
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/* numLootCoins: */ 3,
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/* radius: */ 65,
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/* height: */ 170,
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/* hurtboxRadius: */ 65,
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/* hurtboxHeight: */ 170,
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};
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struct SpawnParticlesInfo D_80331A00 = {
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/* behParam: */ 0,
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/* count: */ 6,
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/* model: */ MODEL_WHITE_PARTICLE,
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/* offsetY: */ 0,
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/* forwardVelBase: */ 5,
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/* forwardVelRange: */ 5,
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/* velYBase: */ 10,
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/* velYRange: */ 10,
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/* gravity: */ -3,
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/* dragStrength: */ 0,
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/* sizeBase: */ 3.0f,
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/* sizeRange: */ 5.0f,
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};
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struct ObjectHitbox sMrBlizzardSnowballHitbox = {
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/* interactType: */ INTERACT_MR_BLIZZARD,
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/* downOffset: */ 12,
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/* damageOrCoinValue: */ 1,
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/* health: */ 99,
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/* numLootCoins: */ 0,
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/* radius: */ 30,
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/* height: */ 30,
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/* hurtboxRadius: */ 25,
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/* hurtboxHeight: */ 25,
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};
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static void func_80306ED4(s8 arg0, s8 arg1, s8 arg2, s8 arg3, s8 arg4) {
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D_80331A00.count = arg0;
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D_80331A00.offsetY = arg1;
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D_80331A00.forwardVelBase = arg2;
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D_80331A00.velYBase = arg3;
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D_80331A00.sizeBase = arg4;
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obj_spawn_particles(&D_80331A00);
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}
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void bhv_mr_blizzard_init(void) {
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if (o->oBehParams2ndByte == 1) {
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o->oAction = 7;
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o->oMrBlizzardUnk10C = 24.0f;
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o->oMrBlizzardUnk1AC = o->oMoveAngleYaw;
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} else {
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if (o->oBehParams2ndByte != 0) {
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if (save_file_get_flags() & SAVE_FLAG_CAP_ON_MR_BLIZZARD) {
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o->oAnimState = 1;
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}
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}
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o->oMrBlizzardUnk10C = -200.0f;
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o->oMrBlizzardUnkF8 = NULL;
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}
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}
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static void func_8030702C(void) {
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if (o->oMrBlizzardUnkF8 == NULL && func_802F92EC(0, 5)) {
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o->oMrBlizzardUnkF8 = spawn_object_relative(0, -70, (s32)(o->oMrBlizzardUnk10C + 153.0f), 0, o,
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MODEL_WHITE_PARTICLE, bhvMrBlizzardSnowball);
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} else if (obj_check_anim_frame(10)) {
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o->prevObj = o->oMrBlizzardUnkF8;
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} else if (func_8029F788()) {
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if (o->oMrBlizzardUnk10C < 0.0f) {
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o->oAction = 1;
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} else {
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o->oAction = 3;
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}
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}
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}
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static void func_80307144(void) {
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if (o->oDistanceToMario < 1000.0f) {
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PlaySound2(SOUND_OBJECT_SNOWSAND2);
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o->oAction = 2;
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o->oMoveAngleYaw = o->oAngleToMario;
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o->oMrBlizzardUnkFC = 42.0f;
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func_80306ED4(8, -10, 15, 20, 10);
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obj_unhide();
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obj_become_tangible();
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} else {
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obj_hide();
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}
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}
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static void func_80307208(void) {
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if (o->oMrBlizzardUnk100 != 0) {
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o->oMrBlizzardUnk100 -= 1;
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} else if ((o->oMrBlizzardUnk10C += o->oMrBlizzardUnkFC) > 24.0f) {
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o->oPosY += o->oMrBlizzardUnk10C - 24.0f;
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o->oMrBlizzardUnk10C = 24.0f;
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func_80306ED4(8, -20, 20, 15, 10);
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o->oAction = 3;
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o->oVelY = o->oMrBlizzardUnkFC;
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} else if ((o->oMrBlizzardUnkFC -= 10.0f) < 0.0f) {
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o->oMrBlizzardUnkFC = 47.0f;
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o->oMrBlizzardUnk100 = 5;
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}
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}
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static void func_80307370(void) {
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s16 val06;
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f32 val00;
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if (o->oMoveFlags & 0x00000003) {
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obj_rotate_yaw_toward(o->oAngleToMario, 0x600);
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val06 = o->oAngleToMario - o->oMoveAngleYaw;
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if (val06 != 0) {
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if (val06 < 0) {
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o->oMrBlizzardUnk108 -= 8.0f;
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} else {
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o->oMrBlizzardUnk108 += 8.0f;
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}
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o->oMrBlizzardUnk104 += o->oMrBlizzardUnk108;
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} else if (o->oMrBlizzardUnk104 != 0.0f) {
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val00 = o->oMrBlizzardUnk104;
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if (o->oMrBlizzardUnk104 < 0.0f) {
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approach_f32_ptr(&o->oMrBlizzardUnk108, 1000.0f, 80.0f);
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} else {
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approach_f32_ptr(&o->oMrBlizzardUnk108, -1000.0f, 80.0f);
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}
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o->oMrBlizzardUnk104 += o->oMrBlizzardUnk108;
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if (val00 * o->oMrBlizzardUnk104 < 0.0f) {
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o->oMrBlizzardUnk104 = o->oMrBlizzardUnk108 = 0.0f;
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}
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}
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if (o->oMrBlizzardUnk104 != 0.0f) {
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if (absi(o->oFaceAngleRoll) > 0x3000) {
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o->oAction = 6;
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o->prevObj = o->oMrBlizzardUnkF8 = NULL;
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obj_become_intangible();
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}
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} else if (o->oDistanceToMario > 1500.0f) {
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o->oAction = 5;
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o->oMrBlizzardUnk108 = 300.0f;
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o->prevObj = o->oMrBlizzardUnkF8 = NULL;
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} else if (o->oTimer > 60 && abs_angle_diff(o->oAngleToMario, o->oMoveAngleYaw) < 0x800) {
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o->oAction = 4;
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}
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}
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}
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static void func_80307650(void) {
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struct Object *val04;
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if (clamp_f32(&o->oMrBlizzardUnk104, -0x4000, 0x4000)) {
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if (o->oMrBlizzardUnk108 != 0.0f) {
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PlaySound2(SOUND_OBJECT_SNOWSAND1);
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if (o->oAnimState) {
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save_file_clear_flags(SAVE_FLAG_CAP_ON_MR_BLIZZARD);
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val04 = spawn_object_relative(0, 5, 105, 0, o, MODEL_MARIOS_CAP, bhvNormalCap);
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if (val04 != NULL) {
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val04->oMoveAngleYaw =
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o->oFaceAngleYaw + (o->oFaceAngleRoll < 0 ? 0x4000 : -0x4000);
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val04->oForwardVel = 10.0f;
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}
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o->oAnimState = 0;
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}
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o->oMrBlizzardUnk108 = 0.0f;
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}
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} else {
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if (o->oMrBlizzardUnk104 < 0) {
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o->oMrBlizzardUnk108 -= 40.0f;
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} else {
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o->oMrBlizzardUnk108 += 40.0f;
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}
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o->oMrBlizzardUnk104 += o->oMrBlizzardUnk108;
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}
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if (o->oTimer >= 30) {
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if (o->oTimer == 30) {
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PlaySound2(SOUND_EMEMY_DEFEAT_SHRINK);
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}
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if (o->oMrBlizzardUnkF4 != 0.0f) {
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if ((o->oMrBlizzardUnkF4 -= 0.03f) <= 0.0f) {
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o->oMrBlizzardUnkF4 = 0.0f;
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if (!(o->oBehParams & 0x0000FF00)) {
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spawn_object_loot_yellow_coins(o, o->oNumLootCoins, 20.0f);
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set_object_respawn_info_bits(o, 1);
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}
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}
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} else if (o->oDistanceToMario > 1000.0f) {
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set_obj_animation_and_sound_state(1);
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o->oAction = 0;
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o->oMrBlizzardUnkF4 = 1.0f;
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o->oMrBlizzardUnk10C = -200.0f;
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o->oFaceAngleRoll = 0;
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o->oMrBlizzardUnk104 = o->oMrBlizzardUnk108 = 0.0f;
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}
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}
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}
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static void func_80307990(void) {
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if (func_802F92EC(1, 7)) {
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PlaySound2(SOUND_CH9_UNK44);
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o->prevObj = o->oMrBlizzardUnkF8 = NULL;
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} else if (func_8029F788()) {
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o->oAction = 0;
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}
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}
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static void func_80307A0C(void) {
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o->oMrBlizzardUnk104 += o->oMrBlizzardUnk108;
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if (o->oMrBlizzardUnk104 < 0.0f) {
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o->oMrBlizzardUnk108 += 150.0f;
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} else {
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o->oMrBlizzardUnk108 -= 150.0f;
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}
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if (approach_f32_ptr(&o->oMrBlizzardUnk10C, -200.0f, 4.0f)) {
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o->oAction = 0;
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set_obj_animation_and_sound_state(1);
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}
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}
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static void func_80307AD4(void) {
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if (o->oMrBlizzardUnk100 != 0) {
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obj_rotate_yaw_toward(o->oMrBlizzardUnk1AC, 3400);
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if (--o->oMrBlizzardUnk100 == 0) {
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PlaySound2(SOUND_OBJECT_ENEMYALERT);
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if (o->oMrBlizzardUnk110 > 700) {
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o->oMrBlizzardUnk1AC += 0x8000;
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o->oVelY = 25.0f;
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o->oMrBlizzardUnk100 = 30;
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o->oMrBlizzardUnk110 = 0;
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} else {
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o->oForwardVel = 10.0f;
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o->oVelY = 50.0f;
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o->oMoveFlags = 0;
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}
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}
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} else if (o->oMoveFlags & 0x00000003) {
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PlaySound2(SOUND_OBJECT_SNOWSAND1);
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if (o->oMrBlizzardUnk110 != 0) {
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o->oMrBlizzardUnk110 = (s32) obj_lateral_dist_to_home();
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} else {
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o->oMrBlizzardUnk110 = 700;
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}
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o->oForwardVel = 0.0f;
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o->oMrBlizzardUnk100 = 15;
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}
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}
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void bhv_mr_blizzard_update(void) {
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obj_update_floor_and_walls();
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switch (o->oAction) {
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case 0:
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func_8030702C();
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break;
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case 1:
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func_80307144();
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break;
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case 2:
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func_80307208();
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break;
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case 3:
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func_80307370();
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break;
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case 4:
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func_80307990();
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break;
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case 5:
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func_80307A0C();
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break;
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case 6:
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func_80307650();
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break;
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case 7:
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func_80307AD4();
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break;
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}
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o->oFaceAngleRoll = o->oMrBlizzardUnk104;
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o->oGraphYOffset = o->oMrBlizzardUnk10C + absf(20.0f * sins(o->oFaceAngleRoll))
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- 40.0f * (1.0f - o->oMrBlizzardUnkF4);
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obj_scale(o->oMrBlizzardUnkF4);
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obj_move_standard(78);
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obj_check_attacks(&sMrBlizzardHitbox, o->oAction);
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}
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static void func_80307E24(void) {
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obj_move_using_fvel_and_gravity();
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if (o->parentObj->prevObj == o) {
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o->oAction = 1;
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o->oParentRelativePosX = 190.0f;
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o->oParentRelativePosY = o->oParentRelativePosZ = -38.0f;
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}
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}
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static void func_80307EB0(void) {
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f32 val04;
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if (o->parentObj->prevObj == NULL) {
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if (o->parentObj->oAction == 4) {
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val04 = o->oDistanceToMario;
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if (val04 > 800.0f) {
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val04 = 800.0f;
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}
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o->oMoveAngleYaw = (s32)(o->parentObj->oMoveAngleYaw + 4000 - val04 * 4.0f);
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o->oForwardVel = 40.0f;
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o->oVelY = -20.0f + val04 * 0.075f;
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}
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o->oAction = 2;
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o->oMoveFlags = 0;
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}
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}
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static void func_80307FD4(void) {
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obj_update_floor_and_walls();
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obj_check_attacks(&sMrBlizzardSnowballHitbox, -1);
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if (o->oAction == -1 || o->oMoveFlags & 0x0000000B) {
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func_80306ED4(6, 0, 5, 10, 3);
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create_sound_spawner(SOUND_GENERAL_MOVINGINSAND);
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mark_object_for_deletion(o);
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}
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obj_move_standard(78);
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}
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void bhv_mr_blizzard_snowball(void) {
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switch (o->oAction) {
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case 0:
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func_80307E24();
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break;
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case 1:
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func_80307EB0();
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break;
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case 2:
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func_80307FD4();
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break;
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}
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}
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