304 lines
8.6 KiB
C
304 lines
8.6 KiB
C
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// flying_bookend_switch.inc.c
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struct Struct80331B30 {
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s16 unk00;
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s16 unk02;
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};
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struct ObjectHitbox sFlyingBookendHitbox = {
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/* interactType: */ INTERACT_HIT_FROM_BELOW,
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/* downOffset: */ 0,
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/* damageOrCoinValue: */ 2,
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/* health: */ 0,
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/* numLootCoins: */ -1,
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/* radius: */ 60,
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/* height: */ 30,
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/* hurtboxRadius: */ 40,
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/* hurtboxHeight: */ 30,
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};
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struct Struct80331B30 D_80331B30[] = {
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{ 52, 150 },
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{ 135, 3 },
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{ -75, 78 },
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};
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struct ObjectHitbox sBookSwitchHitbox = {
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/* interactType: */ INTERACT_BREAKABLE,
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/* downOffset: */ 0,
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/* damageOrCoinValue: */ 0,
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/* health: */ 99,
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/* numLootCoins: */ 0,
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/* radius: */ 20,
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/* height: */ 30,
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/* hurtboxRadius: */ 20,
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/* hurtboxHeight: */ 30,
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};
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void flying_bookend_act_0(void) {
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if (obj_is_near_to_and_facing_mario(400.0f, 0x3000)) {
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PlaySound2(SOUND_OBJECT_DEFAULTDEATH);
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o->oAction = 1;
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o->oBookendUnkF4 = o->oFaceAnglePitch + 0x7FFF;
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o->oBookendUnkF8 = o->oFaceAngleRoll - 0x7FFF;
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obj_set_model(MODEL_BOOKEND_PART);
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}
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}
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void flying_bookend_act_1(void) {
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if (obj_forward_vel_approach(3.0f, 1.0f)) {
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if (func_802F92B0(2)) {
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o->oAction = 2;
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o->oForwardVel = 0.0f;
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} else {
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o->oForwardVel = 3.0f;
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if (o->oTimer > 5) {
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obj_face_pitch_approach(o->oBookendUnkF4, 2000);
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if (o->oTimer >= 10) {
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obj_face_roll_approach(o->oBookendUnkF8, 2000);
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if (o->oTimer >= 20) {
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approach_f32_ptr(&o->header.gfx.scale[0], 3.0f, 0.2f);
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}
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}
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}
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}
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}
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obj_move_using_fvel_and_gravity();
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}
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void flying_bookend_act_2(void) {
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set_obj_animation_and_sound_state(1);
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obj_update_floor_and_walls();
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if (o->oForwardVel == 0.0f) {
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obj_turn_pitch_toward_mario(120.0f, 1000);
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o->oFaceAnglePitch = o->oMoveAnglePitch + 0x7FFF;
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obj_rotate_yaw_toward(o->oAngleToMario, 1000);
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if (o->oTimer > 30) {
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obj_compute_vel_from_move_pitch(50.0f);
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}
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}
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obj_move_standard(78);
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}
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void flying_bookend_act_3(void) {
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o->oDamageOrCoinValue = 1;
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o->oNumLootCoins = 0;
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if (o->oTimer >= 4) {
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o->oAction = 2;
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o->oForwardVel = 50.0f;
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}
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obj_forward_vel_approach(50.0f, 2.0f);
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obj_move_using_fvel_and_gravity();
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}
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void bhv_flying_bookend_loop(void) {
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if (!(o->activeFlags & 0x0008)) {
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o->oDeathSound = SOUND_OBJECT_POUNDING1;
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obj_scale(o->header.gfx.scale[0]);
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switch (o->oAction) {
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case 0:
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flying_bookend_act_0();
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break;
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case 1:
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flying_bookend_act_1();
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break;
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case 2:
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flying_bookend_act_2();
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break;
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case 3:
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flying_bookend_act_3();
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break;
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}
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obj_check_attacks(&sFlyingBookendHitbox, -1);
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if (o->oAction == -1 || (o->oMoveFlags & 0x00000203)) {
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o->oNumLootCoins = 0;
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obj_die_if_health_non_positive();
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}
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o->oGraphYOffset = 30.0f * o->header.gfx.scale[0];
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}
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}
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void bhv_bookend_spawn_loop(void) {
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struct Object *sp1C;
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if (!(o->activeFlags & 0x0008)) {
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if (o->oTimer > 40 && obj_is_near_to_and_facing_mario(600.0f, 0x2000)) {
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sp1C = spawn_object(o, MODEL_BOOKEND, bhvFlyingBookend);
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if (sp1C != NULL) {
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sp1C->oAction = 3;
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PlaySound2(SOUND_OBJECT_DEFAULTDEATH);
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}
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o->oTimer = 0;
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}
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}
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}
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void bookshelf_manager_act_0(void) {
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s32 val04;
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if (!(o->activeFlags & 0x0008)) {
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for (val04 = 0; val04 < 3; val04++) {
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spawn_object_relative(val04, D_80331B30[val04].unk00, D_80331B30[val04].unk02, 0, o,
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MODEL_BOOKEND, bhvBookSwitch);
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}
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o->oAction = 1;
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}
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}
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void bookshelf_manager_act_1(void) {
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if (o->oBookSwitchManagerUnkF8 == 0) {
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if (obj_is_near_to_and_facing_mario(500.0f, 0x3000)) {
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o->oBookSwitchManagerUnkF8 = 1;
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}
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} else if (o->oTimer > 60) {
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o->oAction = 2;
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o->oBookSwitchManagerUnkF8 = 0;
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}
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}
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void bookshelf_manager_act_2(void) {
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if (!(o->activeFlags & 0x0008)) {
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if (o->oBookSwitchManagerUnkF4 < 0) {
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if (o->oTimer > 30) {
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o->oBookSwitchManagerUnkF4 = o->oBookSwitchManagerUnkF8 = 0;
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} else if (o->oTimer > 10) {
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o->oBookSwitchManagerUnkF8 = 1;
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}
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} else {
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if (o->oBookSwitchManagerUnkF4 >= 3) {
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if (o->oTimer > 100) {
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o->parentObj = obj_nearest_object_with_behavior(bhvHauntedBookshelf);
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o->parentObj->oAction = 1;
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o->oPosX = o->parentObj->oPosX;
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o->oAction = 3;
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} else if (o->oTimer == 30) {
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play_puzzle_jingle();
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}
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} else {
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o->oTimer = 0;
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}
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}
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} else {
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o->oAction = 4;
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}
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}
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void bookshelf_manager_act_3(void) {
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if (o->oTimer > 85) {
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o->oAction = 4;
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} else {
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o->oForwardVel = o->parentObj->oPosX - o->oPosX;
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o->oPosX = o->parentObj->oPosX;
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}
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}
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void bookshelf_manager_act_4(void) {
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if (o->oBookSwitchManagerUnkF4 >= 3) {
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mark_object_for_deletion(o);
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} else {
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o->oAction = 0;
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}
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}
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void bhv_haunted_bookshelf_manager_loop(void) {
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switch (o->oAction) {
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case 0:
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bookshelf_manager_act_0();
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break;
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case 2:
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bookshelf_manager_act_2();
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break;
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case 1:
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bookshelf_manager_act_1();
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break;
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case 3:
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bookshelf_manager_act_3();
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break;
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case 4:
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bookshelf_manager_act_4();
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break;
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}
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}
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void bhv_book_switch_loop(void) {
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s32 sp3C;
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struct Object *sp38;
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s16 sp36;
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s16 sp34;
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o->header.gfx.scale[0] = 2.0f;
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o->header.gfx.scale[1] = 0.9f;
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if (o->parentObj->oAction == 4) {
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mark_object_for_deletion(o);
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} else {
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sp3C = obj_check_attacks(&sBookSwitchHitbox, o->oAction);
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if (o->parentObj->oBookSwitchManagerUnkF8 != 0 || o->oAction == 1) {
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if (o->oDistanceToMario < 100.0f) {
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obj_become_tangible();
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} else {
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obj_become_intangible();
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}
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o->oAction = 1;
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if (o->oBookSwitchUnkF4 == 0.0f) {
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PlaySound2(SOUND_OBJECT_DEFAULTDEATH);
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}
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if (approach_f32_ptr(&o->oBookSwitchUnkF4, 50.0f, 20.0f)) {
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if (o->parentObj->oBookSwitchManagerUnkF4 >= 0 && o->oTimer > 60) {
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if (sp3C == 1 || sp3C == 2 || sp3C == 6) {
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o->oAction = 2;
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}
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}
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} else {
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o->oTimer = 0;
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}
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} else {
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obj_become_intangible();
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if (approach_f32_ptr(&o->oBookSwitchUnkF4, 0.0f, 20.0f)) {
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if (o->oAction != 0) {
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if (o->parentObj->oBookSwitchManagerUnkF4 == o->oBehParams2ndByte) {
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play_sound(SOUND_CH8_RIGHTANSWER, gDefaultSoundArgs);
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o->parentObj->oBookSwitchManagerUnkF4 += 1;
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} else {
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sp36 = RandomU16() & 0x1;
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sp34 = gMarioObject->oPosZ + 1.5f * gMarioStates[0].vel[2];
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play_sound(SOUND_MENU_CAMERABUZZ, gDefaultSoundArgs);
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if (sp34 > 0) {
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sp34 = 0;
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}
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sp38 = spawn_object_abs_with_rot(o, 0, MODEL_BOOKEND, bhvFlyingBookend,
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0x1FC * sp36 - 0x8CA, 890, sp34, 0,
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0x8000 * sp36 + 0x4000, 0);
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if (sp38 != NULL) {
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sp38->oAction = 3;
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}
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o->parentObj->oBookSwitchManagerUnkF4 = -1;
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}
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o->oAction = 0;
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}
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}
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}
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o->oPosX += o->parentObj->oForwardVel;
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o->oPosZ = o->oHomeZ - o->oBookSwitchUnkF4;
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obj_push_mario_away_from_cylinder(70.0f, 70.0f);
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}
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}
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