Noah Petherbridge
07cefb6499
* New and completed widgets: Menu, MenuButton and MenuBar. * MenuButton is a kind of Button that opens a popup Menu when clicked. * MenuBar is a container of buttons designed to be attached to the top of an application window ("File, Edit, View, Help") * Supervisor manages the popup menus with its new concept of a Modal Widget. Modal widgets take exclusive event priority for all mouse and key events. The pop-up menu is a modal window, which means you must click an option inside the menu OR clicking outside the menu will close it and eat your click event (widgets outside the modal don't receive events, but the modal itself gets an event that you've done this).
81 lines
1.6 KiB
Go
81 lines
1.6 KiB
Go
package ui
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import (
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"fmt"
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"git.kirsle.net/go/render"
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"git.kirsle.net/go/ui/theme"
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)
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// MenuFont is the default font settings for MenuBar buttons.
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var MenuFont = render.Text{
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Size: 12,
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Color: render.Black,
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PadX: 4,
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PadY: 2,
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}
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// MenuBar is a frame that holds several MenuButtons, such as for the main
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// menu at the top of a window.
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type MenuBar struct {
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Frame
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name string
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supervisor *Supervisor
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buttons []*MenuButton
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}
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// NewMenuBar creates a new menu bar frame.
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func NewMenuBar(name string) *MenuBar {
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w := &MenuBar{
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name: name,
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buttons: []*MenuButton{},
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}
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w.SetBackground(theme.ButtonBackgroundColor)
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w.Frame.Setup()
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w.IDFunc(func() string {
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return fmt.Sprintf("MenuBar<%s>", w.name)
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})
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return w
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}
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// Supervise the menu bar, making its child menu buttons work correctly.
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func (w *MenuBar) Supervise(s *Supervisor) {
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w.supervisor = s
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// Supervise the existing buttons.
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for _, btn := range w.buttons {
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s.Add(btn)
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btn.Supervise(s)
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}
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}
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// AddMenu adds a new menu button to the bar. Returns the MenuButton
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// object so that you can add items to it.
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func (w *MenuBar) AddMenu(label string) *MenuButton {
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btn := NewMenuButton(label, NewLabel(Label{
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Text: label,
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Font: MenuFont,
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}))
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w.buttons = append(w.buttons, btn)
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// Pack and supervise it.
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w.Pack(btn, Pack{
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Side: W,
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})
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if w.supervisor != nil {
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w.supervisor.Add(btn)
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btn.Supervise(w.supervisor)
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}
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return btn
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}
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// PackTop returns the default Frame Pack settings to place the menu
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// at the top of the parent widget.
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func (w *MenuBar) PackTop() Pack {
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return Pack{
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Side: N,
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FillX: true,
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}
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}
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