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Add MenuScene with New Level UI

* Debug mode: no longer enables the DebugOverlay (F3) by default, but
  does now insert the current FPS counter into the window title bar.
* ui.Frame: set a default "mostly transparent" BG color so the frame
  background doesn't render as white.
* Add the MenuScene which will house the game's main menus.
* The "New Level" menu is first to be added.
  * UI lets you pick Page Type and Wallpaper using radio buttons.
  * Page Type: Unbounded, Bounded (default), No Negative Space, Bordered
  * Fix bugs in uix.Canvas to fully support all these page types.
menus
Noah Petherbridge 2 years ago
parent
commit
cb365af3b9
  1. 1
      frame.go

1
frame.go

@ -21,6 +21,7 @@ func NewFrame(name string) *Frame {
packs: map[Anchor][]packedWidget{},
widgets: []Widget{},
}
w.SetBackground(render.RGBA(1, 0, 0, 0)) // invisible default BG
w.IDFunc(func() string {
return fmt.Sprintf("Frame<%s>",
name,

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