UI: Fix packing bug in the GUITest
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@ -86,12 +86,12 @@ func (w *Frame) computePacked(e render.Engine) {
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xDirection int32 = 1
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xDirection int32 = 1
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)
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)
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if anchor.IsSouth() { // TODO: these need tuning
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if anchor.IsSouth() {
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y = frameSize.H - w.BoxThickness(4)
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y = frameSize.H - w.BoxThickness(4)
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yDirection = -1 * w.BoxThickness(4) // parent + child BoxThickness(1) = 2
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yDirection = -1
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} else if anchor == E {
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} else if anchor.IsEast() {
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x = frameSize.W - w.BoxThickness(4)
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x = frameSize.W - w.BoxThickness(4)
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xDirection = -1 - w.BoxThickness(4) // - w.BoxThickness(2)
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xDirection = -1
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}
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}
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for _, packedWidget := range w.packs[anchor] {
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for _, packedWidget := range w.packs[anchor] {
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@ -104,8 +104,8 @@ func (w *Frame) computePacked(e render.Engine) {
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continue
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continue
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}
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}
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x += pack.PadX
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x += pack.PadX * xDirection
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y += pack.PadY
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y += pack.PadY * yDirection
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var (
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var (
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// point = child.Point()
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// point = child.Point()
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@ -150,8 +150,8 @@ func (w *Frame) computePacked(e render.Engine) {
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if len(expanded) > 0 && !frameSize.IsZero() && frameSize.Bigger(computedSize) {
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if len(expanded) > 0 && !frameSize.IsZero() && frameSize.Bigger(computedSize) {
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// Divy up the size available.
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// Divy up the size available.
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growBy := render.Rect{
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growBy := render.Rect{
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W: ((frameSize.W - computedSize.W) / int32(len(expanded))), // - w.BoxThickness(2),
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W: ((frameSize.W - computedSize.W) / int32(len(expanded))) - w.BoxThickness(4),
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H: ((frameSize.H - computedSize.H) / int32(len(expanded))), // - w.BoxThickness(2),
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H: ((frameSize.H - computedSize.H) / int32(len(expanded))) - w.BoxThickness(4),
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}
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}
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for _, pw := range expanded {
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for _, pw := range expanded {
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pw.widget.ResizeBy(growBy)
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pw.widget.ResizeBy(growBy)
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2
label.go
2
label.go
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@ -91,7 +91,7 @@ func (w *Label) Compute(e render.Engine) {
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)
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)
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if !w.FixedSize() {
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if !w.FixedSize() {
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w.resizeAuto(render.Rect{
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w.ResizeAuto(render.Rect{
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W: maxRect.W + (padX * 2),
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W: maxRect.W + (padX * 2),
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H: maxRect.H + (padY * 2),
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H: maxRect.H + (padY * 2),
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})
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})
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13
widget.go
13
widget.go
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@ -1,6 +1,8 @@
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package ui
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package ui
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import (
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import (
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"fmt"
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"git.kirsle.net/apps/doodle/lib/render"
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"git.kirsle.net/apps/doodle/lib/render"
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"git.kirsle.net/apps/doodle/lib/ui/theme"
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"git.kirsle.net/apps/doodle/lib/ui/theme"
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)
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)
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@ -29,6 +31,7 @@ type Widget interface {
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BoxSize() render.Rect // Return the full size including the border and outline.
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BoxSize() render.Rect // Return the full size including the border and outline.
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Resize(render.Rect)
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Resize(render.Rect)
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ResizeBy(render.Rect)
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ResizeBy(render.Rect)
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ResizeAuto(render.Rect)
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Rect() render.Rect // Return the full absolute rect combining the Size() and Point()
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Rect() render.Rect // Return the full absolute rect combining the Size() and Point()
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Handle(Event, func(render.Point))
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Handle(Event, func(render.Point))
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@ -249,8 +252,14 @@ func (w *BaseWidget) ResizeBy(v render.Rect) {
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w.height += v.H
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w.height += v.H
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}
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}
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// resizeAuto sets the size of the widget but doesn't set the fixedSize flag.
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// ResizeAuto sets the size of the widget but doesn't set the fixedSize flag.
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func (w *BaseWidget) resizeAuto(v render.Rect) {
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func (w *BaseWidget) ResizeAuto(v render.Rect) {
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if w.ID() == "Frame<Window Body>" {
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fmt.Printf("%s: ResizeAuto Called: %+v\n",
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w.ID(),
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v,
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)
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}
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w.width = v.W
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w.width = v.W
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w.height = v.H
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w.height = v.H
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}
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}
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