Image: add ReplaceFromImage and Destroy to cleanup textures

This commit is contained in:
Noah 2023-12-08 19:50:24 -08:00
parent 8716c479e9
commit 98dfa2cce5

View File

@ -81,6 +81,19 @@ func ImageFromFile(filename string) (*Image, error) {
}, nil }, nil
} }
// ReplaceFromImage replaces the image with a new image.
func (w *Image) ReplaceFromImage(im image.Image) error {
// Free the old texture.
if w.texture != nil {
if err := w.texture.Free(); err != nil {
return err
}
w.texture = nil
}
w.Image = im
return nil
}
// OpenImage initializes an Image with a given file name. // OpenImage initializes an Image with a given file name.
// //
// The file extension is important and should be a supported ImageType. // The file extension is important and should be a supported ImageType.
@ -188,3 +201,11 @@ func (w *Image) Present(e render.Engine, p render.Point) {
// Call the BaseWidget Present in case we have subscribers. // Call the BaseWidget Present in case we have subscribers.
w.BaseWidget.Present(e, p) w.BaseWidget.Present(e, p)
} }
// Destroy cleans up the image and releases textures.
func (w *Image) Destroy() {
if w.texture != nil {
w.texture.Free()
w.texture = nil
}
}