A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.
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Noah Petherbridge e682bb27c0 Demo Running Level as Title Screen Wallpaper
* Load SDL2 fonts from go-bindata storage so we don't have to ship
  external font files on disk.
* Dedupe names of doodads so we don't show double on the front-end
  (go-bindata bundled doodads + those on local filesystem)
* Use go-bindata for accessing wallpaper images.
* Better flashed messages walking you through the Link Tool.
* Stylize the title screen (MainScene) by rendering a live example level
  as the background wallpaper, with mobile doodads in motion.
2019-06-27 22:59:36 -07:00
canvas Refactor Render Texture-Cache Interface 2019-06-27 13:01:01 -07:00
sdl Demo Running Level as Title Screen Wallpaper 2019-06-27 22:59:36 -07:00
color.go Initial WebAssembly Build Target 2019-06-26 18:40:40 -07:00
functions.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
interface.go Refactor Render Texture-Cache Interface 2019-06-27 13:01:01 -07:00
point_test.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
point.go Play Mode: Fix Level Collision w/ Scrolling 2019-04-14 15:25:03 -07:00
rect_test.go Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00