A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.
Noah Petherbridge
e682bb27c0
* Load SDL2 fonts from go-bindata storage so we don't have to ship external font files on disk. * Dedupe names of doodads so we don't show double on the front-end (go-bindata bundled doodads + those on local filesystem) * Use go-bindata for accessing wallpaper images. * Better flashed messages walking you through the Link Tool. * Stylize the title screen (MainScene) by rendering a live example level as the background wallpaper, with mobile doodads in motion. |
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canvas | ||
sdl | ||
color.go | ||
functions.go | ||
interface.go | ||
point_test.go | ||
point.go | ||
rect_test.go |