A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.
Noah Petherbridge
5e9443bcff
* Debug mode: no longer enables the DebugOverlay (F3) by default, but does now insert the current FPS counter into the window title bar. * ui.Frame: set a default "mostly transparent" BG color so the frame background doesn't render as white. * Add the MenuScene which will house the game's main menus. * The "New Level" menu is first to be added. * UI lets you pick Page Type and Wallpaper using radio buttons. * Page Type: Unbounded, Bounded (default), No Negative Space, Bordered * Fix bugs in uix.Canvas to fully support all these page types. |
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sdl | ||
color.go | ||
functions.go | ||
interface.go | ||
point_test.go | ||
point.go | ||
rect_test.go |