Add WebAssembly Hello World Example
This commit is contained in:
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1
.gitignore
vendored
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1
.gitignore
vendored
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@ -0,0 +1 @@
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*.wasm
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@ -4,7 +4,7 @@ import (
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"fmt"
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"syscall/js"
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"git.kirsle.net/apps/doodle/lib/render"
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"git.kirsle.net/go/render"
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)
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// Methods here implement the drawing functions of the render.Engine
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@ -4,7 +4,7 @@ import (
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"syscall/js"
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"time"
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"git.kirsle.net/apps/doodle/lib/render/event"
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"git.kirsle.net/go/render/event"
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)
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// Engine implements a rendering engine targeting an HTML canvas for
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@ -3,7 +3,7 @@ package canvas
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import (
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"syscall/js"
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"git.kirsle.net/apps/doodle/lib/render/event"
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"git.kirsle.net/go/render/event"
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)
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// EventClass to categorize JavaScript events.
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@ -7,7 +7,7 @@ import (
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"path/filepath"
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"strings"
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"git.kirsle.net/apps/doodle/lib/render"
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"git.kirsle.net/go/render"
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)
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// FontFilenameToName converts a FontFilename to its CSS font name.
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@ -8,7 +8,7 @@ import (
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"image/png"
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"syscall/js"
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"git.kirsle.net/apps/doodle/lib/render"
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"git.kirsle.net/go/render"
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)
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// Texture can hold on to cached image textures.
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BIN
examples/hello-wasm/DejaVuSans.ttf
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BIN
examples/hello-wasm/DejaVuSans.ttf
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Binary file not shown.
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examples/hello-wasm/Makefile
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examples/hello-wasm/Makefile
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.PHONY: build
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build:
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GOOS=js GOARCH=wasm go build -v -o hello.wasm main_wasm.go
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.PHONY: serve
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serve: build
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go run server.go
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.PHONY: clean
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clean:
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rm -f hello.wasm
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81
examples/hello-wasm/README.md
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81
examples/hello-wasm/README.md
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# Hello WASM
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This is a port of the "hello-world" example for a WebAssembly target.
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Differences compared to the SDL2 version include:
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* Import render/canvas instead of render/sdl
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* Load the gopher.png via ajax HTTP request, as the syscall to open a file from
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disk is not supported in a WASM environment.
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* A call to the `canvas.AddEventListeners()` function to set up DOM event
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bindings, which enables key and mouse events to be handled in the
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canvas.Engine.
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```diff
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--- ../hello-world/main.go 2019-12-22 15:17:42.186838967 -0800
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+++ main_wasm.go 2019-12-22 16:21:58.449699021 -0800
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@@ -1,13 +1,17 @@
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+// +build js,wasm
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+
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+// This is a version of the 'hello-world' example but build for WebAssembly.
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+
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package main
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import (
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"image/png"
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"log"
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- "os"
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+ "net/http"
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"time"
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"git.kirsle.net/go/render"
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- "git.kirsle.net/go/render/sdl"
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+ "git.kirsle.net/go/render/canvas"
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)
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var (
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@@ -30,7 +34,11 @@
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)
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func main() {
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- mw := sdl.New("Hello World", 800, 600)
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+ mw, _ := canvas.New("canvas")
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setup(mw)
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for {
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@@ -61,17 +69,22 @@
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}
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}
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-func setup(e render.Engine) {
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+func setup(e *canvas.Engine) {
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if err := e.Setup(); err != nil {
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panic(err)
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}
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- // Load gopher sprite.
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- fh, err := os.Open("gopher.png")
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+ // Bind DOM event handlers.
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+ e.AddEventListeners()
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+
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+ // Load gopher sprite via ajax request.
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+ resp, err := http.Get("gopher.png")
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if err != nil {
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log.Fatalf("read gopher.png: %s", err)
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}
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+ defer resp.Body.Close()
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- img, _ := png.Decode(fh)
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+ img, _ := png.Decode(resp.Body)
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gopher, _ = e.StoreTexture("gopher.png", img)
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texSize = gopher.Size()
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```
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## Credits
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Gopher image was created by Takuya Ueda (https://twitter.com/tenntenn)
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from https://github.com/golang-samples/gopher-vector
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This example comes with the DejaVu Sans font. License information
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at https://dejavu-fonts.github.io/License.html
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BIN
examples/hello-wasm/gopher.png
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BIN
examples/hello-wasm/gopher.png
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After Width: | Height: | Size: 7.3 KiB |
46
examples/hello-wasm/index.html
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46
examples/hello-wasm/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<title>go/render: hello wasm!</title>
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<style>
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#canvas {
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position: fixed;
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width: 100%;
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height: 100%;
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top: 0;
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right: 0;
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left: 0;
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bottom: 0;
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}
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@font-face {
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font-family: "DejaVuSans";
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src: url("fonts/DejaVuSans.ttf") format("truetype");
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}
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</style>
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</head>
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<body>
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<script src="wasm_exec.js"></script>
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<script>
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if (!WebAssembly.instantiateStreaming) { // polyfill
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WebAssembly.instantiateStreaming = async (resp, importObject) => {
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const source = await (await resp).arrayBuffer();
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return await WebAssembly.instantiate(source, importObject);
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};
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}
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(function() {
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const go = new Go();
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WebAssembly.instantiateStreaming(fetch("hello.wasm"), go.importObject).then(result => {
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console.clear();
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go.run(result.instance);
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WebAssembly.instantiate(result.module, go.importObject); // reset instance
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})
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})();
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</script>
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<canvas id="canvas"></canvas>
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</body>
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</html>
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177
examples/hello-wasm/main_wasm.go
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177
examples/hello-wasm/main_wasm.go
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// +build js,wasm
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// This is a version of the 'hello-world' example but build for WebAssembly.
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package main
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import (
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"image/png"
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"log"
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"net/http"
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"time"
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"git.kirsle.net/go/render"
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"git.kirsle.net/go/render/canvas"
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)
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var (
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// Cap animation speed to 60 FPS
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targetFPS = 1000 / 60
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// Gopher sprite variables
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gopher render.Texturer
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texSize render.Rect
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speed int32 = 4
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position = render.NewPoint(0, 0)
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velocity = render.NewPoint(speed, speed)
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// Decorative border variables
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borderColor = render.Red
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borderSize int32 = 12
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// Background color of the window.
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bgColor = render.RGBA(255, 255, 128, 255)
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)
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func main() {
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// Parameter to New() is the HTML Canvas ID.
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mw, err := canvas.New("canvas")
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if err != nil {
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panic(err)
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}
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setup(mw)
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for {
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start := time.Now()
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ev, err := mw.Poll()
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if err != nil {
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panic(err)
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}
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if ev.Escape {
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mw.Teardown()
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break
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}
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update(mw)
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draw(mw)
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mw.Present()
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// Delay to maintain constant 60 FPS.
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var delay uint32
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elapsed := time.Now().Sub(start)
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tmp := elapsed / time.Millisecond
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if targetFPS-int(tmp) > 0 {
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delay = uint32(targetFPS - int(tmp))
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}
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mw.Delay(delay)
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}
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}
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func setup(e *canvas.Engine) {
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if err := e.Setup(); err != nil {
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panic(err)
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}
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// Bind DOM event handlers.
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e.AddEventListeners()
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// Load gopher sprite via ajax request.
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resp, err := http.Get("gopher.png")
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if err != nil {
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log.Fatalf("GET gopher.png: %s", err)
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}
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defer resp.Body.Close()
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img, _ := png.Decode(resp.Body)
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gopher, _ = e.StoreTexture("gopher.png", img)
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texSize = gopher.Size()
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}
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func update(e render.Engine) {
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position.X += velocity.X
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position.Y += velocity.Y
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// Bounce off the walls.
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w, h := e.WindowSize()
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if velocity.X > 0 && position.X+texSize.W >= int32(w)-borderSize {
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velocity.X *= -1
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} else if velocity.X < 0 && position.X <= borderSize {
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velocity.X *= -1
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}
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if velocity.Y > 0 && position.Y+texSize.H >= int32(h)-borderSize {
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velocity.Y *= -1
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} else if velocity.Y < 0 && position.Y <= borderSize {
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velocity.Y *= -1
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}
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}
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func draw(e render.Engine) {
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w, h := e.WindowSize()
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drawBorder(e, w, h)
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// Draw some text centered along the top of the canvas.
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text := render.Text{
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Text: "Hello, world!",
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Size: 24,
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Color: render.SkyBlue,
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Shadow: render.Blue,
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FontFilename: "DejaVuSans.ttf",
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}
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rect, _ := e.ComputeTextRect(text)
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e.DrawText(text, render.NewPoint(
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(int32(w)/2)-(rect.W/2),
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25,
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))
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e.Copy(gopher, texSize, render.Rect{
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X: position.X,
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Y: position.Y,
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W: texSize.W,
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H: texSize.H,
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})
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}
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func drawBorder(e render.Engine, w, h int) {
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// Draw the decorative border. We're going for a "ridged" border
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// style here. First draw the light and dark edges of the top/left
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// sides of the border.
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e.DrawBox(borderColor.Lighten(40), render.Rect{
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X: 0,
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Y: 0,
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W: int32(w),
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H: int32(h),
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})
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e.DrawBox(borderColor.Darken(40), render.Rect{
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X: borderSize / 2,
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Y: borderSize / 2,
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W: int32(w) - (borderSize / 2),
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H: int32(h) - (borderSize / 2),
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})
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// Now inset a bit and draw the light/dark edges of the bottom/right.
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e.DrawBox(borderColor.Darken(40), render.Rect{
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X: borderSize,
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Y: borderSize,
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W: int32(w),
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H: int32(h),
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})
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e.DrawBox(borderColor.Lighten(40), render.Rect{
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X: borderSize,
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Y: borderSize,
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W: int32(w) - borderSize - (borderSize / 2),
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H: int32(h) - borderSize - (borderSize / 2),
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})
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e.DrawBox(bgColor, render.Rect{
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X: borderSize,
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Y: borderSize,
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W: int32(w) - (borderSize * 2),
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H: int32(h) - (borderSize * 2),
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})
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}
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127
examples/hello-wasm/server.go
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127
examples/hello-wasm/server.go
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// +build disabled
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package main
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import (
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"fmt"
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"io/ioutil"
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"log"
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"net/http"
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"os/exec"
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"path/filepath"
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"github.com/fsnotify/fsnotify"
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)
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func main() {
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const wasm = "/doodle.wasm"
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// Watch the dev directory for changes.
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go watchChanges()
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http.Handle("/", http.FileServer(http.Dir(".")))
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http.HandleFunc(wasm, func(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "application/wasm")
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http.ServeFile(w, r, "."+wasm)
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})
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fmt.Println("Listening at http://localhost:8080/")
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log.Fatal(http.ListenAndServe(":8080", nil))
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}
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// onChange handler to rebuild the wasm file automatically.
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func onChange() {
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out, err := exec.Command("make").Output()
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if err != nil {
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log.Printf("error: %s", err)
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}
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log.Printf("%s", out)
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log.Printf("Doodle WASM file rebuilt")
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}
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// Watch the Doodle source tree for changes to Go files and rebuild
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// the wasm binary automatically.
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func watchChanges() {
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watcher, err := fsnotify.NewWatcher()
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if err != nil {
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log.Printf("error: %s", err)
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return
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}
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defer watcher.Close()
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done := make(chan bool)
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go func() {
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log.Println("Starting watch files loop")
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for {
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select {
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case event, ok := <-watcher.Events:
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if !ok {
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return
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}
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log.Printf("event: %s", event)
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if event.Op&fsnotify.Write == fsnotify.Write {
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log.Printf("modified file: %s", event.Name)
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onChange()
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}
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case err, ok := <-watcher.Errors:
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if !ok {
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return
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}
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log.Printf("error: %s", err)
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}
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}
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}()
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log.Println("Adding source directory to watcher")
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dirs := crawlDirectory("../")
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// Watch all these folders.
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for _, dir := range dirs {
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err = watcher.Add(dir)
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if err != nil {
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log.Printf("error: %s", err)
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}
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}
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<-done
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}
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// Crawl the filesystem and return paths with Go files.
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func crawlDirectory(root string) []string {
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var (
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ext = ".go"
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result []string
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has bool
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)
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files, err := ioutil.ReadDir(root)
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if err != nil {
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log.Fatalln(err)
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}
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for _, file := range files {
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if file.Name() == ".git" {
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continue
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}
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// Recursively scan subdirectories.
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if file.IsDir() {
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result = append(result,
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crawlDirectory(filepath.Join(root, file.Name()))...,
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)
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continue
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}
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|
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// This root has a file we want?
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if filepath.Ext(file.Name()) == ext {
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has = true
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}
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}
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|
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if has {
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result = append(result, root)
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}
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return result
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}
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533
examples/hello-wasm/wasm_exec.js
Normal file
533
examples/hello-wasm/wasm_exec.js
Normal file
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@ -0,0 +1,533 @@
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// Copyright 2018 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
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|
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(() => {
|
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// Map multiple JavaScript environments to a single common API,
|
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// preferring web standards over Node.js API.
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//
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// Environments considered:
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// - Browsers
|
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// - Node.js
|
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// - Electron
|
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// - Parcel
|
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|
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if (typeof global !== "undefined") {
|
||||
// global already exists
|
||||
} else if (typeof window !== "undefined") {
|
||||
window.global = window;
|
||||
} else if (typeof self !== "undefined") {
|
||||
self.global = self;
|
||||
} else {
|
||||
throw new Error("cannot export Go (neither global, window nor self is defined)");
|
||||
}
|
||||
|
||||
if (!global.require && typeof require !== "undefined") {
|
||||
global.require = require;
|
||||
}
|
||||
|
||||
if (!global.fs && global.require) {
|
||||
global.fs = require("fs");
|
||||
}
|
||||
|
||||
if (!global.fs) {
|
||||
let outputBuf = "";
|
||||
global.fs = {
|
||||
constants: { O_WRONLY: -1, O_RDWR: -1, O_CREAT: -1, O_TRUNC: -1, O_APPEND: -1, O_EXCL: -1 }, // unused
|
||||
writeSync(fd, buf) {
|
||||
outputBuf += decoder.decode(buf);
|
||||
const nl = outputBuf.lastIndexOf("\n");
|
||||
if (nl != -1) {
|
||||
console.log(outputBuf.substr(0, nl));
|
||||
outputBuf = outputBuf.substr(nl + 1);
|
||||
}
|
||||
return buf.length;
|
||||
},
|
||||
write(fd, buf, offset, length, position, callback) {
|
||||
if (offset !== 0 || length !== buf.length || position !== null) {
|
||||
throw new Error("not implemented");
|
||||
}
|
||||
const n = this.writeSync(fd, buf);
|
||||
callback(null, n);
|
||||
},
|
||||
open(path, flags, mode, callback) {
|
||||
const err = new Error("not implemented");
|
||||
err.code = "ENOSYS";
|
||||
callback(err);
|
||||
},
|
||||
read(fd, buffer, offset, length, position, callback) {
|
||||
const err = new Error("not implemented");
|
||||
err.code = "ENOSYS";
|
||||
callback(err);
|
||||
},
|
||||
fsync(fd, callback) {
|
||||
callback(null);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
if (!global.crypto) {
|
||||
const nodeCrypto = require("crypto");
|
||||
global.crypto = {
|
||||
getRandomValues(b) {
|
||||
nodeCrypto.randomFillSync(b);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
if (!global.performance) {
|
||||
global.performance = {
|
||||
now() {
|
||||
const [sec, nsec] = process.hrtime();
|
||||
return sec * 1000 + nsec / 1000000;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
if (!global.TextEncoder) {
|
||||
global.TextEncoder = require("util").TextEncoder;
|
||||
}
|
||||
|
||||
if (!global.TextDecoder) {
|
||||
global.TextDecoder = require("util").TextDecoder;
|
||||
}
|
||||
|
||||
// End of polyfills for common API.
|
||||
|
||||
const encoder = new TextEncoder("utf-8");
|
||||
const decoder = new TextDecoder("utf-8");
|
||||
|
||||
global.Go = class {
|
||||
constructor() {
|
||||
this.argv = ["js"];
|
||||
this.env = {};
|
||||
this.exit = (code) => {
|
||||
if (code !== 0) {
|
||||
console.warn("exit code:", code);
|
||||
}
|
||||
};
|
||||
this._exitPromise = new Promise((resolve) => {
|
||||
this._resolveExitPromise = resolve;
|
||||
});
|
||||
this._pendingEvent = null;
|
||||
this._scheduledTimeouts = new Map();
|
||||
this._nextCallbackTimeoutID = 1;
|
||||
|
||||
const mem = () => {
|
||||
// The buffer may change when requesting more memory.
|
||||
return new DataView(this._inst.exports.mem.buffer);
|
||||
}
|
||||
|
||||
const setInt64 = (addr, v) => {
|
||||
mem().setUint32(addr + 0, v, true);
|
||||
mem().setUint32(addr + 4, Math.floor(v / 4294967296), true);
|
||||
}
|
||||
|
||||
const getInt64 = (addr) => {
|
||||
const low = mem().getUint32(addr + 0, true);
|
||||
const high = mem().getInt32(addr + 4, true);
|
||||
return low + high * 4294967296;
|
||||
}
|
||||
|
||||
const loadValue = (addr) => {
|
||||
const f = mem().getFloat64(addr, true);
|
||||
if (f === 0) {
|
||||
return undefined;
|
||||
}
|
||||
if (!isNaN(f)) {
|
||||
return f;
|
||||
}
|
||||
|
||||
const id = mem().getUint32(addr, true);
|
||||
return this._values[id];
|
||||
}
|
||||
|
||||
const storeValue = (addr, v) => {
|
||||
const nanHead = 0x7FF80000;
|
||||
|
||||
if (typeof v === "number") {
|
||||
if (isNaN(v)) {
|
||||
mem().setUint32(addr + 4, nanHead, true);
|
||||
mem().setUint32(addr, 0, true);
|
||||
return;
|
||||
}
|
||||
if (v === 0) {
|
||||
mem().setUint32(addr + 4, nanHead, true);
|
||||
mem().setUint32(addr, 1, true);
|
||||
return;
|
||||
}
|
||||
mem().setFloat64(addr, v, true);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (v) {
|
||||
case undefined:
|
||||
mem().setFloat64(addr, 0, true);
|
||||
return;
|
||||
case null:
|
||||
mem().setUint32(addr + 4, nanHead, true);
|
||||
mem().setUint32(addr, 2, true);
|
||||
return;
|
||||
case true:
|
||||
mem().setUint32(addr + 4, nanHead, true);
|
||||
mem().setUint32(addr, 3, true);
|
||||
return;
|
||||
case false:
|
||||
mem().setUint32(addr + 4, nanHead, true);
|
||||
mem().setUint32(addr, 4, true);
|
||||
return;
|
||||
}
|
||||
|
||||
let ref = this._refs.get(v);
|
||||
if (ref === undefined) {
|
||||
ref = this._values.length;
|
||||
this._values.push(v);
|
||||
this._refs.set(v, ref);
|
||||
}
|
||||
let typeFlag = 0;
|
||||
switch (typeof v) {
|
||||
case "string":
|
||||
typeFlag = 1;
|
||||
break;
|
||||
case "symbol":
|
||||
typeFlag = 2;
|
||||
break;
|
||||
case "function":
|
||||
typeFlag = 3;
|
||||
break;
|
||||
}
|
||||
mem().setUint32(addr + 4, nanHead | typeFlag, true);
|
||||
mem().setUint32(addr, ref, true);
|
||||
}
|
||||
|
||||
const loadSlice = (addr) => {
|
||||
const array = getInt64(addr + 0);
|
||||
const len = getInt64(addr + 8);
|
||||
return new Uint8Array(this._inst.exports.mem.buffer, array, len);
|
||||
}
|
||||
|
||||
const loadSliceOfValues = (addr) => {
|
||||
const array = getInt64(addr + 0);
|
||||
const len = getInt64(addr + 8);
|
||||
const a = new Array(len);
|
||||
for (let i = 0; i < len; i++) {
|
||||
a[i] = loadValue(array + i * 8);
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
const loadString = (addr) => {
|
||||
const saddr = getInt64(addr + 0);
|
||||
const len = getInt64(addr + 8);
|
||||
return decoder.decode(new DataView(this._inst.exports.mem.buffer, saddr, len));
|
||||
}
|
||||
|
||||
const timeOrigin = Date.now() - performance.now();
|
||||
this.importObject = {
|
||||
go: {
|
||||
// Go's SP does not change as long as no Go code is running. Some operations (e.g. calls, getters and setters)
|
||||
// may synchronously trigger a Go event handler. This makes Go code get executed in the middle of the imported
|
||||
// function. A goroutine can switch to a new stack if the current stack is too small (see morestack function).
|
||||
// This changes the SP, thus we have to update the SP used by the imported function.
|
||||
|
||||
// func wasmExit(code int32)
|
||||
"runtime.wasmExit": (sp) => {
|
||||
const code = mem().getInt32(sp + 8, true);
|
||||
this.exited = true;
|
||||
delete this._inst;
|
||||
delete this._values;
|
||||
delete this._refs;
|
||||
this.exit(code);
|
||||
},
|
||||
|
||||
// func wasmWrite(fd uintptr, p unsafe.Pointer, n int32)
|
||||
"runtime.wasmWrite": (sp) => {
|
||||
const fd = getInt64(sp + 8);
|
||||
const p = getInt64(sp + 16);
|
||||
const n = mem().getInt32(sp + 24, true);
|
||||
fs.writeSync(fd, new Uint8Array(this._inst.exports.mem.buffer, p, n));
|
||||
},
|
||||
|
||||
// func nanotime() int64
|
||||
"runtime.nanotime": (sp) => {
|
||||
setInt64(sp + 8, (timeOrigin + performance.now()) * 1000000);
|
||||
},
|
||||
|
||||
// func walltime() (sec int64, nsec int32)
|
||||
"runtime.walltime": (sp) => {
|
||||
const msec = (new Date).getTime();
|
||||
setInt64(sp + 8, msec / 1000);
|
||||
mem().setInt32(sp + 16, (msec % 1000) * 1000000, true);
|
||||
},
|
||||
|
||||
// func scheduleTimeoutEvent(delay int64) int32
|
||||
"runtime.scheduleTimeoutEvent": (sp) => {
|
||||
const id = this._nextCallbackTimeoutID;
|
||||
this._nextCallbackTimeoutID++;
|
||||
this._scheduledTimeouts.set(id, setTimeout(
|
||||
() => {
|
||||
this._resume();
|
||||
while (this._scheduledTimeouts.has(id)) {
|
||||
// for some reason Go failed to register the timeout event, log and try again
|
||||
// (temporary workaround for https://github.com/golang/go/issues/28975)
|
||||
console.warn("scheduleTimeoutEvent: missed timeout event");
|
||||
this._resume();
|
||||
}
|
||||
},
|
||||
getInt64(sp + 8) + 1, // setTimeout has been seen to fire up to 1 millisecond early
|
||||
));
|
||||
mem().setInt32(sp + 16, id, true);
|
||||
},
|
||||
|
||||
// func clearTimeoutEvent(id int32)
|
||||
"runtime.clearTimeoutEvent": (sp) => {
|
||||
const id = mem().getInt32(sp + 8, true);
|
||||
clearTimeout(this._scheduledTimeouts.get(id));
|
||||
this._scheduledTimeouts.delete(id);
|
||||
},
|
||||
|
||||
// func getRandomData(r []byte)
|
||||
"runtime.getRandomData": (sp) => {
|
||||
crypto.getRandomValues(loadSlice(sp + 8));
|
||||
},
|
||||
|
||||
// func stringVal(value string) ref
|
||||
"syscall/js.stringVal": (sp) => {
|
||||
storeValue(sp + 24, loadString(sp + 8));
|
||||
},
|
||||
|
||||
// func valueGet(v ref, p string) ref
|
||||
"syscall/js.valueGet": (sp) => {
|
||||
const result = Reflect.get(loadValue(sp + 8), loadString(sp + 16));
|
||||
sp = this._inst.exports.getsp(); // see comment above
|
||||
storeValue(sp + 32, result);
|
||||
},
|
||||
|
||||
// func valueSet(v ref, p string, x ref)
|
||||
"syscall/js.valueSet": (sp) => {
|
||||
Reflect.set(loadValue(sp + 8), loadString(sp + 16), loadValue(sp + 32));
|
||||
},
|
||||
|
||||
// func valueIndex(v ref, i int) ref
|
||||
"syscall/js.valueIndex": (sp) => {
|
||||
storeValue(sp + 24, Reflect.get(loadValue(sp + 8), getInt64(sp + 16)));
|
||||
},
|
||||
|
||||
// valueSetIndex(v ref, i int, x ref)
|
||||
"syscall/js.valueSetIndex": (sp) => {
|
||||
Reflect.set(loadValue(sp + 8), getInt64(sp + 16), loadValue(sp + 24));
|
||||
},
|
||||
|
||||
// func valueCall(v ref, m string, args []ref) (ref, bool)
|
||||
"syscall/js.valueCall": (sp) => {
|
||||
try {
|
||||
const v = loadValue(sp + 8);
|
||||
const m = Reflect.get(v, loadString(sp + 16));
|
||||
const args = loadSliceOfValues(sp + 32);
|
||||
const result = Reflect.apply(m, v, args);
|
||||
sp = this._inst.exports.getsp(); // see comment above
|
||||
storeValue(sp + 56, result);
|
||||
mem().setUint8(sp + 64, 1);
|
||||
} catch (err) {
|
||||
storeValue(sp + 56, err);
|
||||
mem().setUint8(sp + 64, 0);
|
||||
}
|
||||
},
|
||||
|
||||
// func valueInvoke(v ref, args []ref) (ref, bool)
|
||||
"syscall/js.valueInvoke": (sp) => {
|
||||
try {
|
||||
const v = loadValue(sp + 8);
|
||||
const args = loadSliceOfValues(sp + 16);
|
||||
const result = Reflect.apply(v, undefined, args);
|
||||
sp = this._inst.exports.getsp(); // see comment above
|
||||
storeValue(sp + 40, result);
|
||||
mem().setUint8(sp + 48, 1);
|
||||
} catch (err) {
|
||||
storeValue(sp + 40, err);
|
||||
mem().setUint8(sp + 48, 0);
|
||||
}
|
||||
},
|
||||
|
||||
// func valueNew(v ref, args []ref) (ref, bool)
|
||||
"syscall/js.valueNew": (sp) => {
|
||||
try {
|
||||
const v = loadValue(sp + 8);
|
||||
const args = loadSliceOfValues(sp + 16);
|
||||
const result = Reflect.construct(v, args);
|
||||
sp = this._inst.exports.getsp(); // see comment above
|
||||
storeValue(sp + 40, result);
|
||||
mem().setUint8(sp + 48, 1);
|
||||
} catch (err) {
|
||||
storeValue(sp + 40, err);
|
||||
mem().setUint8(sp + 48, 0);
|
||||
}
|
||||
},
|
||||
|
||||
// func valueLength(v ref) int
|
||||
"syscall/js.valueLength": (sp) => {
|
||||
setInt64(sp + 16, parseInt(loadValue(sp + 8).length));
|
||||
},
|
||||
|
||||
// valuePrepareString(v ref) (ref, int)
|
||||
"syscall/js.valuePrepareString": (sp) => {
|
||||
const str = encoder.encode(String(loadValue(sp + 8)));
|
||||
storeValue(sp + 16, str);
|
||||
setInt64(sp + 24, str.length);
|
||||
},
|
||||
|
||||
// valueLoadString(v ref, b []byte)
|
||||
"syscall/js.valueLoadString": (sp) => {
|
||||
const str = loadValue(sp + 8);
|
||||
loadSlice(sp + 16).set(str);
|
||||
},
|
||||
|
||||
// func valueInstanceOf(v ref, t ref) bool
|
||||
"syscall/js.valueInstanceOf": (sp) => {
|
||||
mem().setUint8(sp + 24, loadValue(sp + 8) instanceof loadValue(sp + 16));
|
||||
},
|
||||
|
||||
// func copyBytesToGo(dst []byte, src ref) (int, bool)
|
||||
"syscall/js.copyBytesToGo": (sp) => {
|
||||
const dst = loadSlice(sp + 8);
|
||||
const src = loadValue(sp + 32);
|
||||
if (!(src instanceof Uint8Array)) {
|
||||
mem().setUint8(sp + 48, 0);
|
||||
return;
|
||||
}
|
||||
const toCopy = src.subarray(0, dst.length);
|
||||
dst.set(toCopy);
|
||||
setInt64(sp + 40, toCopy.length);
|
||||
mem().setUint8(sp + 48, 1);
|
||||
},
|
||||
|
||||
// func copyBytesToJS(dst ref, src []byte) (int, bool)
|
||||
"syscall/js.copyBytesToJS": (sp) => {
|
||||
const dst = loadValue(sp + 8);
|
||||
const src = loadSlice(sp + 16);
|
||||
if (!(dst instanceof Uint8Array)) {
|
||||
mem().setUint8(sp + 48, 0);
|
||||
return;
|
||||
}
|
||||
const toCopy = src.subarray(0, dst.length);
|
||||
dst.set(toCopy);
|
||||
setInt64(sp + 40, toCopy.length);
|
||||
mem().setUint8(sp + 48, 1);
|
||||
},
|
||||
|
||||
"debug": (value) => {
|
||||
console.log(value);
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
async run(instance) {
|
||||
this._inst = instance;
|
||||
this._values = [ // TODO: garbage collection
|
||||
NaN,
|
||||
0,
|
||||
null,
|
||||
true,
|
||||
false,
|
||||
global,
|
||||
this,
|
||||
];
|
||||
this._refs = new Map();
|
||||
this.exited = false;
|
||||
|
||||
const mem = new DataView(this._inst.exports.mem.buffer)
|
||||
|
||||
// Pass command line arguments and environment variables to WebAssembly by writing them to the linear memory.
|
||||
let offset = 4096;
|
||||
|
||||
const strPtr = (str) => {
|
||||
const ptr = offset;
|
||||
const bytes = encoder.encode(str + "\0");
|
||||
new Uint8Array(mem.buffer, offset, bytes.length).set(bytes);
|
||||
offset += bytes.length;
|
||||
if (offset % 8 !== 0) {
|
||||
offset += 8 - (offset % 8);
|
||||
}
|
||||
return ptr;
|
||||
};
|
||||
|
||||
const argc = this.argv.length;
|
||||
|
||||
const argvPtrs = [];
|
||||
this.argv.forEach((arg) => {
|
||||
argvPtrs.push(strPtr(arg));
|
||||
});
|
||||
|
||||
const keys = Object.keys(this.env).sort();
|
||||
argvPtrs.push(keys.length);
|
||||
keys.forEach((key) => {
|
||||
argvPtrs.push(strPtr(`${key}=${this.env[key]}`));
|
||||
});
|
||||
|
||||
const argv = offset;
|
||||
argvPtrs.forEach((ptr) => {
|
||||
mem.setUint32(offset, ptr, true);
|
||||
mem.setUint32(offset + 4, 0, true);
|
||||
offset += 8;
|
||||
});
|
||||
|
||||
this._inst.exports.run(argc, argv);
|
||||
if (this.exited) {
|
||||
this._resolveExitPromise();
|
||||
}
|
||||
await this._exitPromise;
|
||||
}
|
||||
|
||||
_resume() {
|
||||
if (this.exited) {
|
||||
throw new Error("Go program has already exited");
|
||||
}
|
||||
this._inst.exports.resume();
|
||||
if (this.exited) {
|
||||
this._resolveExitPromise();
|
||||
}
|
||||
}
|
||||
|
||||
_makeFuncWrapper(id) {
|
||||
const go = this;
|
||||
return function () {
|
||||
const event = { id: id, this: this, args: arguments };
|
||||
go._pendingEvent = event;
|
||||
go._resume();
|
||||
return event.result;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (
|
||||
global.require &&
|
||||
global.require.main === module &&
|
||||
global.process &&
|
||||
global.process.versions &&
|
||||
!global.process.versions.electron
|
||||
) {
|
||||
if (process.argv.length < 3) {
|
||||
console.error("usage: go_js_wasm_exec [wasm binary] [arguments]");
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
const go = new Go();
|
||||
go.argv = process.argv.slice(2);
|
||||
go.env = Object.assign({ TMPDIR: require("os").tmpdir() }, process.env);
|
||||
go.exit = process.exit;
|
||||
WebAssembly.instantiate(fs.readFileSync(process.argv[2]), go.importObject).then((result) => {
|
||||
process.on("exit", (code) => { // Node.js exits if no event handler is pending
|
||||
if (code === 0 && !go.exited) {
|
||||
// deadlock, make Go print error and stack traces
|
||||
go._pendingEvent = { id: 0 };
|
||||
go._resume();
|
||||
}
|
||||
});
|
||||
return go.run(result.instance);
|
||||
}).catch((err) => {
|
||||
console.error(err);
|
||||
process.exit(1);
|
||||
});
|
||||
}
|
||||
})();
|
Loading…
Reference in New Issue
Block a user