Removes output of both debug and release code. There really
is no point to this. All output (including TOC) is now written to a single output file. This allows us to have different output file names to be specified. Each for a different version generated code with its own build tags. Consequently offering much greater flexibility in the way generated code is to be used in a host application. Fixes test outputs to match all these changes.
This commit is contained in:
parent
12a480432a
commit
cca9f8e6b7
2
asset.go
2
asset.go
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@ -4,7 +4,7 @@
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package bindata
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// File is an asset entry for the table of contents.
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// Asset holds information about a single asset to be processed.
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type Asset struct {
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Path string // Full file path.
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Name string // Key used in TOC -- name by which asset is referenced.
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65
config.go
65
config.go
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@ -4,6 +4,12 @@
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package bindata
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import (
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"fmt"
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"os"
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"path/filepath"
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)
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// Config defines a set of options for the asset conversion.
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type Config struct {
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// Name of the package to use. Defaults to 'main'.
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@ -20,7 +26,9 @@ type Config struct {
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// conversion.
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Input string
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// Output defines the output directory for the generated code.
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// Output defines the output file for the generated code.
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// If left empty, this defaults to 'bindata.go' in the current
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// working directory.
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Output string
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/*
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@ -87,11 +95,22 @@ type Config struct {
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NoMemCopy bool
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/*
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Compress means the assets are GZIP compressed before being turned
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NoCompress means the assets are /not/ GZIP compressed before being turned
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into Go code. The generated function will automatically unzip
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the file data when called. Defaults to true.
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*/
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Compress bool
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NoCompress bool
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// Perform a debug build. This generates an asset file, which
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// loads the asset contents directly from disk at their original
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// location, instead of embedding the contents in the code.
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//
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// This is mostly useful if you anticipate that the assets are
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// going to change during your development cycle. You will always
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// want your code to access the latest version of the asset.
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// Only in release mode, will the assets actually be embedded
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// in the code. The default behaviour is Release mode.
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Debug bool
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}
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// NewConfig returns a default configuration struct.
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@ -99,6 +118,44 @@ func NewConfig() *Config {
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c := new(Config)
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c.Package = "main"
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c.NoMemCopy = false
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c.Compress = true
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c.NoCompress = false
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c.Debug = false
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return c
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}
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// validate ensures the config has sane values.
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// Part of which means checking if certain file/directory paths exist.
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func (c *Config) validate() error {
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if len(c.Package) == 0 {
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return fmt.Errorf("Missing package name")
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}
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stat, err := os.Lstat(c.Input)
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if err != nil {
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return fmt.Errorf("Input path: %v", err)
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}
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if !stat.IsDir() {
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return fmt.Errorf("Input path is not a directory.")
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}
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if len(c.Output) == 0 {
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cwd, err := os.Getwd()
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if err != nil {
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return fmt.Errorf("Unable to determine current working directory.")
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}
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c.Output = filepath.Join(cwd, "bindata.go")
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}
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stat, err = os.Lstat(c.Output)
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if err != nil && !os.IsNotExist(err) {
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return fmt.Errorf("Output path: %v", err)
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}
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if stat != nil && stat.IsDir() {
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return fmt.Errorf("Output path is a directory.")
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}
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return nil
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}
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53
convert.go
53
convert.go
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@ -13,38 +13,59 @@ import (
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"unicode"
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)
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// ProgressFunc is a callback handler which is fired whenever
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// bindata begins translating a new file.
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//
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// It takes the file path and the current and total file counts.
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// This can be used to indicate progress of the conversion.
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//
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// If this handler returns true, the processing is stopped and
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// Translate() returns immediately.
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type ProgressFunc func(file string, current, total int) bool
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// Translate reads assets from an input directory, converts them
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// to Go code and writes new files to the output directory specified
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// to Go code and writes new files to the output file specified
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// in the given configuration.
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func Translate(c *Config, pf ProgressFunc) error {
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func Translate(c *Config) error {
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var toc []Asset
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err := findFiles(c.Input, c.Prefix, &toc)
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// Ensure our configuration has sane values.
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err := c.validate()
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if err != nil {
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return err
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}
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err = writeDebug(c, toc)
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// Locate all the assets.
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err = findFiles(c.Input, c.Prefix, &toc)
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if err != nil {
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return err
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}
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err = writeRelease(c, toc)
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// Create output file.
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fd, err := os.Create(c.Output)
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if err != nil {
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return err
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}
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return writeTOC(c, toc)
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defer fd.Close()
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// Write build tags, if applicable.
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if len(c.Tags) > 0 {
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_, err = fmt.Fprintf(fd, "// +build %s\n\n", c.Tags)
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if err != nil {
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return err
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}
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}
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// Write package declaration.
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_, err = fmt.Fprintf(fd, "package %s\n\n", c.Package)
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if err != nil {
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return err
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}
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// Write assets.
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if c.Debug {
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err = writeDebug(fd, toc)
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} else {
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err = writeRelease(fd, c, toc)
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}
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if err != nil {
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return err
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}
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// Write table of contents
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return writeTOC(fd, toc)
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}
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// fillTOC recursively finds all the file paths in the given directory tree.
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51
debug.go
51
debug.go
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@ -7,26 +7,17 @@ package bindata
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import (
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"fmt"
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"io"
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"os"
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"path/filepath"
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)
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// writeDebug writes the debug code file.
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func writeDebug(c *Config, toc []Asset) error {
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fd, err := os.Create(filepath.Join(c.Output, "bindata_debug.go"))
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if err != nil {
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return err
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}
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defer fd.Close()
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err = writeDebugHeader(fd, c)
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func writeDebug(w io.Writer, toc []Asset) error {
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err := writeDebugHeader(w)
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if err != nil {
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return err
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}
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for i := range toc {
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err = writeDebugAsset(fd, c, &toc[i])
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err = writeDebugAsset(w, &toc[i])
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if err != nil {
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return err
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}
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@ -37,30 +28,8 @@ func writeDebug(c *Config, toc []Asset) error {
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// writeDebugHeader writes output file headers.
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// This targets debug builds.
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func writeDebugHeader(w io.Writer, c *Config) error {
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var err error
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// Write build tags, if applicable.
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if len(c.Tags) > 0 {
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_, err = fmt.Fprintf(w, "// +build !release %s\n\n", c.Tags)
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} else {
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_, err = fmt.Fprintf(w, "// +build !release\n\n")
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}
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if err != nil {
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return err
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}
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// Write package declaration
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_, err = fmt.Fprintf(w, "package %s\n\n", c.Package)
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if err != nil {
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return err
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}
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// Define packages we need to import.
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// And add the asset_read function. This is called
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// from asset-specific functions.
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_, err = fmt.Fprintf(w, `import (
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func writeDebugHeader(w io.Writer) error {
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_, err := fmt.Fprintf(w, `import (
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"bytes"
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"io"
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"log"
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@ -93,14 +62,16 @@ func bindata_read(path, name string) []byte {
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// writeDebugAsset write a debug entry for the given asset.
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// A debug entry is simply a function which reads the asset from
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// the original file (e.g.: from disk).
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func writeDebugAsset(w io.Writer, c *Config, asset *Asset) error {
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_, err := fmt.Fprintf(w, `func %s() []byte {
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func writeDebugAsset(w io.Writer, asset *Asset) error {
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_, err := fmt.Fprintf(w, `
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// %s reads file data from disk.
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// It panics if something went wrong in the process.
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func %s() []byte {
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return bindata_read(
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%q,
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%q,
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)
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}
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`, asset.Func, asset.Path, asset.Name)
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`, asset.Func, asset.Func, asset.Path, asset.Name)
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return err
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}
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@ -13,11 +13,11 @@ import (
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)
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func main() {
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cfg, status := parseArgs()
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err := bindata.Translate(cfg, status)
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cfg := parseArgs()
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err := bindata.Translate(cfg)
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if err != nil {
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fmt.Fprintf(os.Stderr, "bindata: %v", err)
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fmt.Fprintf(os.Stderr, "bindata: %v\n", err)
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}
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}
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@ -26,23 +26,23 @@ func main() {
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//
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// This function exits the program with an error, if
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// any of the command line options are incorrect.
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func parseArgs() (*bindata.Config, bindata.ProgressFunc) {
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var version, quiet bool
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func parseArgs() *bindata.Config {
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var version bool
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c := bindata.NewConfig()
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flag.Usage = func() {
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fmt.Printf("Usage: %s [options] <input> [<output>]\n\n", os.Args[0])
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fmt.Printf("Usage: %s [options] <input dir> [<output file>]\n\n", os.Args[0])
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flag.PrintDefaults()
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}
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flag.StringVar(&c.Tags, "tags", c.Tags, "Comma-separated list of build tags to include.")
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flag.StringVar(&c.Prefix, "prefix", c.Prefix, "Optional path prefix to strip off map keys and function names.")
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flag.BoolVar(&c.Debug, "debug", c.Debug, "Do not embed the assets, but provide the embedding API. Contents will still be loaded from disk.")
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flag.StringVar(&c.Tags, "tags", c.Tags, "Optional set of uild tags to include.")
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flag.StringVar(&c.Prefix, "prefix", c.Prefix, "Optional path prefix to strip off asset names.")
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flag.StringVar(&c.Package, "pkg", c.Package, "Package name to use in the generated code.")
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flag.BoolVar(&c.NoMemCopy, "nomemcopy", c.NoMemCopy, "Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries.")
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flag.BoolVar(&c.Compress, "nocompress", !c.Compress, "Assets will /not/ be GZIP compressed when this flag is specified.")
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flag.BoolVar(&c.NoCompress, "nocompress", c.NoCompress, "Assets will *not* be GZIP compressed when this flag is specified.")
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flag.BoolVar(&version, "version", false, "Displays version information.")
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flag.BoolVar(&quiet, "quiet", false, "Do not print conversion status.")
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flag.Parse()
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if version {
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@ -52,64 +52,15 @@ func parseArgs() (*bindata.Config, bindata.ProgressFunc) {
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// Make sure we have in/output paths.
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if flag.NArg() == 0 {
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fmt.Fprintf(os.Stderr, "Missing asset directory.\n")
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fmt.Fprintf(os.Stderr, "Missing input path.\n")
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os.Exit(1)
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}
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// Test validity of input path.
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c.Input = filepath.Clean(flag.Arg(0))
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stat, err := os.Lstat(c.Input)
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if err != nil {
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fmt.Fprintf(os.Stderr, "Input path: %v.\n", err)
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os.Exit(1)
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}
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if !stat.IsDir() {
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fmt.Fprintf(os.Stderr, "Input path is not a directory.\n")
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os.Exit(1)
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}
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// Find and test validity of output path.
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if flag.NArg() > 1 {
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c.Output = filepath.Clean(flag.Arg(1))
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stat, err := os.Lstat(c.Output)
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if err != nil {
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if !os.IsNotExist(err) {
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fmt.Fprintf(os.Stderr, "Output path: %v.\n", err)
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os.Exit(1)
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}
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// Create output directory
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err = os.MkdirAll(c.Output, 0744)
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if err != nil {
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fmt.Fprintf(os.Stderr, "Create Output directory: %v.\n", err)
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os.Exit(1)
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}
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|
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} else if !stat.IsDir() {
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fmt.Fprintf(os.Stderr, "Output path is not a directory.\n")
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os.Exit(1)
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}
|
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} else {
|
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// If no output path is specified, use the current directory.
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c.Output, err = os.Getwd()
|
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if err != nil {
|
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fmt.Fprintf(os.Stderr, "Unable to determine current working directory: %v\n", err)
|
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os.Exit(1)
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}
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}
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// The command line flag supplies the inversion of this value.
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c.Compress = !c.Compress
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if quiet {
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return c, nil
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}
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return c, func(file string, current, total int) bool {
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fmt.Printf("[%d/%d] %s\n", current, total, file)
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return false
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}
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return c
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}
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|
|
70
release.go
70
release.go
|
@ -9,25 +9,17 @@ import (
|
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"fmt"
|
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"io"
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"os"
|
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"path/filepath"
|
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)
|
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|
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// writeRelease writes the release code file.
|
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func writeRelease(c *Config, toc []Asset) error {
|
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fd, err := os.Create(filepath.Join(c.Output, "bindata_release.go"))
|
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if err != nil {
|
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return err
|
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}
|
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|
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defer fd.Close()
|
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|
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err = writeReleaseHeader(fd, c)
|
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func writeRelease(w io.Writer, c *Config, toc []Asset) error {
|
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err := writeReleaseHeader(w, c)
|
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if err != nil {
|
||||
return err
|
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}
|
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|
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for i := range toc {
|
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err = writeReleaseAsset(fd, c, &toc[i])
|
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err = writeReleaseAsset(w, c, &toc[i])
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
@ -39,37 +31,18 @@ func writeRelease(c *Config, toc []Asset) error {
|
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// writeReleaseHeader writes output file headers.
|
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// This targets release builds.
|
||||
func writeReleaseHeader(w io.Writer, c *Config) error {
|
||||
var err error
|
||||
|
||||
// Write build tags, if applicable.
|
||||
if len(c.Tags) > 0 {
|
||||
_, err = fmt.Fprintf(w, "// +build release %s\n\n", c.Tags)
|
||||
} else {
|
||||
_, err = fmt.Fprintf(w, "// +build release\n\n")
|
||||
}
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Write package declaration
|
||||
_, err = fmt.Fprintf(w, "package %s\n\n", c.Package)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
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if c.Compress {
|
||||
if c.NoMemCopy {
|
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return header_compressed_nomemcopy(w)
|
||||
} else {
|
||||
return header_compressed_memcopy(w)
|
||||
}
|
||||
} else {
|
||||
if c.NoCompress {
|
||||
if c.NoMemCopy {
|
||||
return header_uncompressed_nomemcopy(w)
|
||||
} else {
|
||||
return header_uncompressed_memcopy(w)
|
||||
}
|
||||
} else {
|
||||
if c.NoMemCopy {
|
||||
return header_compressed_nomemcopy(w)
|
||||
} else {
|
||||
return header_compressed_memcopy(w)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -84,26 +57,25 @@ func writeReleaseAsset(w io.Writer, c *Config, asset *Asset) error {
|
|||
|
||||
defer fd.Close()
|
||||
|
||||
if c.Compress {
|
||||
if c.NoMemCopy {
|
||||
return compressed_nomemcopy(w, asset, fd)
|
||||
} else {
|
||||
return compressed_memcopy(w, asset, fd)
|
||||
}
|
||||
} else {
|
||||
if c.NoCompress {
|
||||
if c.NoMemCopy {
|
||||
return uncompressed_nomemcopy(w, asset, fd)
|
||||
} else {
|
||||
return uncompressed_memcopy(w, asset, fd)
|
||||
}
|
||||
} else {
|
||||
if c.NoMemCopy {
|
||||
return compressed_nomemcopy(w, asset, fd)
|
||||
} else {
|
||||
return compressed_memcopy(w, asset, fd)
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func header_compressed_nomemcopy(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `
|
||||
import (
|
||||
_, err := fmt.Fprintf(w, `import (
|
||||
"bytes"
|
||||
"compress/gzip"
|
||||
"io"
|
||||
|
@ -142,8 +114,7 @@ func bindata_read(data, name string) []byte {
|
|||
}
|
||||
|
||||
func header_compressed_memcopy(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `
|
||||
import (
|
||||
_, err := fmt.Fprintf(w, `import (
|
||||
"bytes"
|
||||
"compress/gzip"
|
||||
"io"
|
||||
|
@ -172,8 +143,7 @@ func bindata_read(data []byte, name string) []byte {
|
|||
}
|
||||
|
||||
func header_uncompressed_nomemcopy(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `
|
||||
import (
|
||||
_, err := fmt.Fprintf(w, `import (
|
||||
"reflect"
|
||||
"unsafe"
|
||||
)
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
// +build release
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
|
@ -69,3 +67,20 @@ func in_c_test_asset() []byte {
|
|||
"in/c/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
18
testdata/out/compress-memcpy/bindata.go
vendored
18
testdata/out/compress-memcpy/bindata.go
vendored
|
@ -1,18 +0,0 @@
|
|||
package main
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
57
testdata/out/compress-memcpy/bindata_debug.go
vendored
57
testdata/out/compress-memcpy/bindata_debug.go
vendored
|
@ -1,57 +0,0 @@
|
|||
// +build !release
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"io"
|
||||
"log"
|
||||
"os"
|
||||
)
|
||||
|
||||
// bindata_read reads the given file from disk.
|
||||
// It panics if anything went wrong.
|
||||
func bindata_read(path, name string) []byte {
|
||||
fd, err := os.Open(path)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, fd)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes()
|
||||
}
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/b/test.asset",
|
||||
"in/b/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/test.asset",
|
||||
"in/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_a_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/a/test.asset",
|
||||
"in/a/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_c_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/c/test.asset",
|
||||
"in/c/test.asset",
|
||||
)
|
||||
}
|
|
@ -1,5 +1,3 @@
|
|||
// +build release
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
|
@ -71,3 +69,20 @@ func in_c_test_asset() []byte {
|
|||
"in/c/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
18
testdata/out/compress-nomemcpy/bindata.go
vendored
18
testdata/out/compress-nomemcpy/bindata.go
vendored
|
@ -1,18 +0,0 @@
|
|||
package main
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
57
testdata/out/compress-nomemcpy/bindata_debug.go
vendored
57
testdata/out/compress-nomemcpy/bindata_debug.go
vendored
|
@ -1,57 +0,0 @@
|
|||
// +build !release
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"io"
|
||||
"log"
|
||||
"os"
|
||||
)
|
||||
|
||||
// bindata_read reads the given file from disk.
|
||||
// It panics if anything went wrong.
|
||||
func bindata_read(path, name string) []byte {
|
||||
fd, err := os.Open(path)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, fd)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes()
|
||||
}
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/b/test.asset",
|
||||
"in/b/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/test.asset",
|
||||
"in/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_a_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/a/test.asset",
|
||||
"in/a/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_c_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/c/test.asset",
|
||||
"in/c/test.asset",
|
||||
)
|
||||
}
|
|
@ -1,5 +1,3 @@
|
|||
// +build release
|
||||
|
||||
package main
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
|
@ -29,3 +27,20 @@ func in_c_test_asset() []byte {
|
|||
0x6c, 0x65, 0x0a,
|
||||
}
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
18
testdata/out/nocompress-memcpy/bindata.go
vendored
18
testdata/out/nocompress-memcpy/bindata.go
vendored
|
@ -1,18 +0,0 @@
|
|||
package main
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
57
testdata/out/nocompress-memcpy/bindata_debug.go
vendored
57
testdata/out/nocompress-memcpy/bindata_debug.go
vendored
|
@ -1,57 +0,0 @@
|
|||
// +build !release
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"io"
|
||||
"log"
|
||||
"os"
|
||||
)
|
||||
|
||||
// bindata_read reads the given file from disk.
|
||||
// It panics if anything went wrong.
|
||||
func bindata_read(path, name string) []byte {
|
||||
fd, err := os.Open(path)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, fd)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes()
|
||||
}
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/b/test.asset",
|
||||
"in/b/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/test.asset",
|
||||
"in/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_a_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/a/test.asset",
|
||||
"in/a/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_c_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/c/test.asset",
|
||||
"in/c/test.asset",
|
||||
)
|
||||
}
|
|
@ -1,5 +1,3 @@
|
|||
// +build release
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
|
@ -53,3 +51,20 @@ func in_c_test_asset() []byte {
|
|||
"in/c/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
18
testdata/out/nocompress-nomemcpy/bindata.go
vendored
18
testdata/out/nocompress-nomemcpy/bindata.go
vendored
|
@ -1,18 +0,0 @@
|
|||
package main
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
// +build !release
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"io"
|
||||
"log"
|
||||
"os"
|
||||
)
|
||||
|
||||
// bindata_read reads the given file from disk.
|
||||
// It panics if anything went wrong.
|
||||
func bindata_read(path, name string) []byte {
|
||||
fd, err := os.Open(path)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, fd)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes()
|
||||
}
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/b/test.asset",
|
||||
"in/b/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/test.asset",
|
||||
"in/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_a_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/a/test.asset",
|
||||
"in/a/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_c_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/c/test.asset",
|
||||
"in/c/test.asset",
|
||||
)
|
||||
}
|
28
toc.go
28
toc.go
|
@ -7,38 +7,28 @@ package bindata
|
|||
import (
|
||||
"fmt"
|
||||
"io"
|
||||
"os"
|
||||
"path/filepath"
|
||||
)
|
||||
|
||||
// writeTOC writes the table of contents file.
|
||||
func writeTOC(c *Config, toc []Asset) error {
|
||||
fd, err := os.Create(filepath.Join(c.Output, "bindata.go"))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
err = writeTOCHeader(fd, c)
|
||||
func writeTOC(w io.Writer, toc []Asset) error {
|
||||
err := writeTOCHeader(w)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for i := range toc {
|
||||
err = writeTOCAsset(fd, c, &toc[i])
|
||||
err = writeTOCAsset(w, &toc[i])
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return writeTOCFooter(fd, c)
|
||||
return writeTOCFooter(w)
|
||||
}
|
||||
|
||||
// writeTOCHeader writes the table of contents file header.
|
||||
func writeTOCHeader(w io.Writer, c *Config) error {
|
||||
_, err := fmt.Fprintf(w, `package %s
|
||||
|
||||
func writeTOCHeader(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
|
@ -50,18 +40,18 @@ func Asset(name string) []byte {
|
|||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string] func() []byte {
|
||||
`, c.Package)
|
||||
`)
|
||||
return err
|
||||
}
|
||||
|
||||
// writeTOCAsset write a TOC entry for the given asset.
|
||||
func writeTOCAsset(w io.Writer, c *Config, asset *Asset) error {
|
||||
func writeTOCAsset(w io.Writer, asset *Asset) error {
|
||||
_, err := fmt.Fprintf(w, "\t%q: %s,\n", asset.Name, asset.Func)
|
||||
return err
|
||||
}
|
||||
|
||||
// writeTOCFooter writes the table of contents file footer.
|
||||
func writeTOCFooter(w io.Writer, c *Config) error {
|
||||
func writeTOCFooter(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `
|
||||
}
|
||||
`)
|
||||
|
|
Loading…
Reference in New Issue
Block a user