2013-10-30 12:14:58 +00:00
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package main
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import (
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"reflect"
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"unsafe"
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)
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func bindata_read(data, name string) []byte {
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var empty [0]byte
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sx := (*reflect.StringHeader)(unsafe.Pointer(&data))
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b := empty[:]
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bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
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bx.Data = sx.Data
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bx.Len = len(data)
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bx.Cap = bx.Len
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return b
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}
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var _in_b_test_asset = "\x2f\x2f\x20\x73\x61\x6d\x70\x6c\x65\x20\x66\x69\x6c\x65\x0a"
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func in_b_test_asset() []byte {
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return bindata_read(
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_in_b_test_asset,
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"in/b/test.asset",
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)
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}
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var _in_test_asset = "\x2f\x2f\x20\x73\x61\x6d\x70\x6c\x65\x20\x66\x69\x6c\x65\x0a"
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func in_test_asset() []byte {
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return bindata_read(
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_in_test_asset,
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"in/test.asset",
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)
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}
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var _in_a_test_asset = "\x2f\x2f\x20\x73\x61\x6d\x70\x6c\x65\x20\x66\x69\x6c\x65\x0a"
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func in_a_test_asset() []byte {
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return bindata_read(
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_in_a_test_asset,
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"in/a/test.asset",
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)
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}
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var _in_c_test_asset = "\x2f\x2f\x20\x73\x61\x6d\x70\x6c\x65\x20\x66\x69\x6c\x65\x0a"
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func in_c_test_asset() []byte {
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return bindata_read(
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_in_c_test_asset,
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"in/c/test.asset",
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)
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}
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2013-10-30 13:45:04 +00:00
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// Asset loads and returns the asset for the given name.
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// This returns nil of the asset could not be found.
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func Asset(name string) []byte {
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if f, ok := _bindata[name]; ok {
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return f()
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}
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return nil
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() []byte{
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"in/b/test.asset": in_b_test_asset,
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"in/test.asset": in_test_asset,
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"in/a/test.asset": in_a_test_asset,
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"in/c/test.asset": in_c_test_asset,
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}
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