doodle/pkg/level
Noah Petherbridge ffc2c6f69b Performance?: Don't unload chunks so eagerly
Previously: the Chunker tracks with chunks were gotten during the
current game tick and the N-1 and N-2 ticks, and chunks not accessed in
two ticks were freed immediately.

Now: they go into a "garbage collection" pool with a minimum number of
game ticks to free. So if they're needed again, they're saved from the
gc pool. F3 overlay data shows the count of the gc pool.
2022-05-07 17:16:03 -07:00
..
giant_screenshot Polish and bugfixes 2021-10-09 20:45:38 -07:00
publishing Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
actors.go Link Start Flags to Change Characters 2021-08-11 20:40:31 -07:00
chunk_map.go Zipfiles as File Format for Levels and Doodads 2022-04-29 20:34:59 -07:00
chunk_test.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
chunk.go Spit and polish 2022-05-03 21:15:39 -07:00
chunker_test.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
chunker_zipfile.go Performance?: Don't unload chunks so eagerly 2022-05-07 17:16:03 -07:00
chunker.go Performance?: Don't unload chunks so eagerly 2022-05-07 17:16:03 -07:00
filesystem.go Zipfiles for Attached Files Too 2022-04-30 12:50:00 -07:00
fmt_json.go Zipfiles for Attached Files Too 2022-04-30 12:50:00 -07:00
fmt_maintenance.go Zipfiles as File Format for Levels and Doodads 2022-04-29 20:34:59 -07:00
fmt_readwrite.go Zipfiles as File Format for Levels and Doodads 2022-04-29 20:34:59 -07:00
inflate.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
page_type.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
palette_defaults.go Swimming Physics and Bubble Pattern 2022-05-05 21:35:32 -07:00
palette.go Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
swatch.go Brush Pattern Textures 2021-06-09 22:36:32 -07:00
types.go Swimming Physics and Bubble Pattern 2022-05-05 21:35:32 -07:00