doodle/pkg/doodads
Noah Petherbridge fd649b7ab1 Doodad CLI Tool Features; Write Lock and Hidden
* The `doodad` CLI tool got a lot of new commands:
  * `doodad show` to verbosely print details about Levels and Doodads.
  * `edit-level` and `edit-doodad` to update details about Levels and
    Doodads, such as their Title, Author, page type and size, etc.
* Doodads gain a `Hidden bool` that hides them from the palette in
  Editor Mode. The player character (Blue Azulian) is Hidden.
* Add some boolProps to the balance/ package and made a dynamic system
  to easily configure these with the in-game dev console.
  * Command: `boolProp list` returns available balance.boolProps
  * `boolProp <name>` returns the current value.
  * `boolProp <name> <true or false>` sets the value.
* The new boolProps are:
  * showAllDoodads: enable Hidden doodads on the palette UI (NOTE:
    reload the editor to take effect)
  * writeLockOverride: edit files that are write locked anyway
  * prettyJSON: pretty-format the JSON files saved by the game.
2019-07-06 23:28:11 -07:00
..
dummy Port over code from old collision dev PR 2019-04-09 19:17:56 -07:00
actor.go Minor Tweaks 2019-06-08 17:02:28 -07:00
doodad.go Doodad CLI Tool Features; Write Lock and Hidden 2019-07-06 23:28:11 -07:00
drawing.go Minor Tweaks 2019-06-08 17:02:28 -07:00
dummy.go Use Azulian doodad as player character instead of empty dummy 2019-05-01 18:30:30 -07:00
fmt_readwrite.go Add Scrolling in the Doodad Palette Window 2019-07-03 21:55:15 -07:00
json.go Doodad CLI Tool Features; Write Lock and Hidden 2019-07-06 23:28:11 -07:00