doodle/pkg
Noah d042457365 Use Azulian doodad as player character instead of empty dummy 2019-05-01 18:30:30 -07:00
..
balance Shareware Build Flags 2019-04-19 17:23:37 -07:00
collision Script Timers, Multiple Doodad Frames 2019-04-18 18:15:05 -07:00
doodads Use Azulian doodad as player character instead of empty dummy 2019-05-01 18:30:30 -07:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
level Remove ScreenshotKey Event, Add F* Key Handlers 2019-04-19 16:21:04 -07:00
log Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
scripting Use Azulian doodad as player character instead of empty dummy 2019-05-01 18:30:30 -07:00
uix Use Azulian doodad as player character instead of empty dummy 2019-05-01 18:30:30 -07:00
userdir Drag Doodads Onto Levels in Edit Mode 2018-10-20 16:03:59 -07:00
wallpaper Code Layout Refactor 2019-04-09 17:35:44 -07:00
commands.go Shareware Build Flags 2019-04-19 17:23:37 -07:00
config.go Shareware Build Flags 2019-04-19 17:23:37 -07:00
doodle.go Shareware Build Flags 2019-04-19 17:23:37 -07:00
editor_scene.go UI: Fix packing bug in the GUITest 2019-04-19 15:08:00 -07:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_ui.go Shareware Build Flags 2019-04-19 17:23:37 -07:00
editor_ui_doodad.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_ui_palette.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
fps.go Remove ScreenshotKey Event, Add F* Key Handlers 2019-04-19 16:21:04 -07:00
guitest_scene.go UI: Fix packing bug in the GUITest 2019-04-19 15:08:00 -07:00
main_scene.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
play_scene.go Use Azulian doodad as player character instead of empty dummy 2019-05-01 18:30:30 -07:00
scene.go Port over code from old collision dev PR 2019-04-09 19:17:56 -07:00
shell.go Code Layout Refactor 2019-04-09 17:35:44 -07:00