Noah Petherbridge
c5c85330de
* Refactor the event system in the WASM render engine to serialize the async JavaScript events into a channel, so that queued events are read off serially in the main loop similar to SDL. This fixes keyboard input issues, altho if you type really fast some input keys get lost. |
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actors.go | ||
base_test.go | ||
chunk_map.go | ||
chunk_test.go | ||
chunk.go | ||
chunker_test.go | ||
chunker.go | ||
filesystem.go | ||
fmt_binary.go | ||
fmt_json.go | ||
fmt_readwrite.go | ||
page_type.go | ||
palette.go | ||
swatch.go | ||
types.go |