doodle/pkg/uix
Noah 7ea86b4ffc Generic Doodad Script Selection
In the Doodad Properties window, instead of browsing to select a .js
file to install your script, a SelectBox of built-in generic scripts are
available. These scripts implement simple behaviors and adapt to the
full canvas size of the doodad.

Built-in scripts so far include:

* generic-anvil.js: behaves just like the Anvil.
* generic-fire.js: the entire canvas hitbox acts like fire pixels,
  "burning" mobile doodads and failing the level for the player.
* generic-solid.js: the entire canvas hitbox acts solid
2021-09-02 22:33:28 -07:00
..
actor.go Link Start Flags to Change Characters 2021-08-11 20:40:31 -07:00
actor_animation.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
actor_collision.go Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
actor_events.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas.go Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
canvas_actors.go Updater: Better SemVer version checks for updates 2021-07-11 14:09:18 -07:00
canvas_cursor.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
canvas_editable.go Progress on the Zoom In/Out Feature 2021-07-11 21:54:28 -07:00
canvas_link_tool.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas_present.go Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
canvas_scrolling.go Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
canvas_strokes.go Brush Pattern Textures 2021-06-09 22:36:32 -07:00
canvas_wallpaper.go Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00
canvas_zoom.go Zoom In/Out Feature: WorldIndexAt Fixed 2021-07-13 18:04:25 -07:00
scripting.go Generic Doodad Script Selection 2021-09-02 22:33:28 -07:00