doodle/pkg
Noah c08a1bc13e PlayScene: Set the Edit Button's position correctly 2019-12-29 00:01:47 -08:00
..
balance Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
branding Prepare v0.0.10-alpha for release 2019-07-17 18:22:59 -07:00
collision Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
doodads Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
drawtool Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem Make Fire Deadly 2019-07-06 20:31:50 -07:00
level Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
scripting Cut lib/render into its own package, change all imports 2019-12-22 18:21:58 -08:00
shmem Cut lib/render into its own package, change all imports 2019-12-22 18:21:58 -08:00
sprites Switch to external git.kirsle.net/go/ui package 2019-12-27 16:31:58 -08:00
uix Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
userdir Makefile Love and Windows Bugfixes 2019-06-27 20:24:13 -07:00
wallpaper Cut lib/render into its own package, change all imports 2019-12-22 18:21:58 -08:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
commands.go Doodad CLI Tool Features; Write Lock and Hidden 2019-07-06 23:28:11 -07:00
config.go WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
doodle.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
editor_scene.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_ui.go UI: Renamed Anchor -> Side for frame packing layout 2019-12-28 21:48:49 -08:00
editor_ui_doodad.go UI: Renamed Anchor -> Side for frame packing layout 2019-12-28 21:48:49 -08:00
editor_ui_palette.go UI: Renamed Anchor -> Side for frame packing layout 2019-12-28 21:48:49 -08:00
editor_ui_toolbar.go UI: Renamed Anchor -> Side for frame packing layout 2019-12-28 21:48:49 -08:00
fps.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
guitest_scene.go UI: Renamed Anchor -> Side for frame packing layout 2019-12-28 21:48:49 -08:00
main_scene.go UI: Renamed Anchor -> Side for frame packing layout 2019-12-28 21:48:49 -08:00
menu_scene.go PlayScene: Set the Edit Button's position correctly 2019-12-29 00:01:47 -08:00
play_scene.go PlayScene: Set the Edit Button's position correctly 2019-12-29 00:01:47 -08:00
scene.go Cut lib/render into its own package, change all imports 2019-12-22 18:21:58 -08:00
shell.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00