Noah Petherbridge
3d08291bc5
* Load SDL2 fonts from go-bindata storage so we don't have to ship external font files on disk. * Dedupe names of doodads so we don't show double on the front-end (go-bindata bundled doodads + those on local filesystem) * Use go-bindata for accessing wallpaper images. * Better flashed messages walking you through the Link Tool. * Stylize the title screen (MainScene) by rendering a live example level as the background wallpaper, with mobile doodads in motion.
20 lines
565 B
Go
20 lines
565 B
Go
package balance
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import "git.kirsle.net/apps/doodle/lib/render"
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// Shell related variables.
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var (
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ShellFontFilename = "DejaVuSansMono.ttf"
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ShellBackgroundColor = render.RGBA(0, 20, 40, 200)
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ShellForegroundColor = render.RGBA(0, 153, 255, 255)
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ShellPromptColor = render.White
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ShellPadding int32 = 8
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ShellFontSize = 16
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ShellFontSizeSmall = 10
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ShellCursorBlinkRate uint64 = 20
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ShellHistoryLineCount = 8
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// Ticks that a flashed message persists for.
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FlashTTL uint64 = 400
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)
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