doodle/pkg
Noah a504658055 Centralized Tick Counter, Fix Actor Dragging Bug
* The game's tick counter was moved from Doodle.ticks to shmem.Tick
  where it is more easily available from every corner of the code.
* Fix a bug in the Level Editor where dragging an already-existing actor
  from one part of your map to another, would cause it to lose all its
  data (especially its UUID), breaking links to other doodads. Now the
  existing Actor catches a ride on the drag object to be reinserted
  later.
* Animate the Link Line visualizers between actors. They now animate a
  blinking color between magenta and grey-ish.
2019-07-05 16:04:36 -07:00
..
balance Centralized Tick Counter, Fix Actor Dragging Bug 2019-07-05 16:04:36 -07:00
branding Add Branding Module for Centralized Game Info 2019-06-23 17:52:48 -07:00
collision Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
doodads Add Scrolling in the Doodad Palette Window 2019-07-03 21:55:15 -07:00
drawtool Centralized Tick Counter, Fix Actor Dragging Bug 2019-07-05 16:04:36 -07:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
level Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
log Makefile Love and Windows Bugfixes 2019-06-27 20:24:13 -07:00
scripting Draw Lines Visualizing Doodad Links in Edit Mode 2019-07-03 16:51:23 -07:00
shmem Centralized Tick Counter, Fix Actor Dragging Bug 2019-07-05 16:04:36 -07:00
sprites Add Tool Bar to Editor Mode 2019-07-03 20:24:04 -07:00
uix Centralized Tick Counter, Fix Actor Dragging Bug 2019-07-05 16:04:36 -07:00
userdir Makefile Love and Windows Bugfixes 2019-06-27 20:24:13 -07:00
wallpaper Demo Running Level as Title Screen Wallpaper 2019-06-27 22:59:36 -07:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
commands.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
config.go WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
doodle.go Centralized Tick Counter, Fix Actor Dragging Bug 2019-07-05 16:04:36 -07:00
editor_scene.go Add Scrolling in the Doodad Palette Window 2019-07-03 21:55:15 -07:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_ui.go Centralized Tick Counter, Fix Actor Dragging Bug 2019-07-05 16:04:36 -07:00
editor_ui_doodad.go Centralized Tick Counter, Fix Actor Dragging Bug 2019-07-05 16:04:36 -07:00
editor_ui_palette.go Add More Trapdoor Doodads 2019-07-05 15:02:22 -07:00
editor_ui_toolbar.go Add Scrolling in the Doodad Palette Window 2019-07-03 21:55:15 -07:00
fps.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
guitest_scene.go Add Branding Module for Centralized Game Info 2019-06-23 17:52:48 -07:00
main_scene.go Demo Running Level as Title Screen Wallpaper 2019-06-27 22:59:36 -07:00
menu_scene.go Bindata: Embedding Doodads and Levels (for WASM) 2019-06-27 15:07:34 -07:00
play_scene.go Add More Trapdoor Doodads 2019-07-05 15:02:22 -07:00
scene.go Port over code from old collision dev PR 2019-04-09 19:17:56 -07:00
shell.go Centralized Tick Counter, Fix Actor Dragging Bug 2019-07-05 16:04:36 -07:00