doodle/pkg/uix
Noah Petherbridge 9e4f34864d Remove MsgPack, Fix doodad display on top/left edges
* Clean up unused msgpack code for levels and doodads
* Fix the cosmetic bug where actors in your level would display wrongly
  when scrolling off the top/left edges of the screen: they used to
  anchor at their own 0,0 coordinate and crop their width/height leading
  to a 'scrolling' effect that didn't happen on the right/bottom edges.
2022-01-09 13:16:29 -08:00
..
actor_animation.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
actor_collision.go Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
actor_events.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
actor.go First-class Doodad Hitboxes + Generic Item Script 2021-09-03 20:39:44 -07:00
canvas_actors.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
canvas_cursor.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
canvas_editable.go Bugfix: Undo/Redo works for the Doodad Editor 2021-10-11 16:10:04 -07:00
canvas_link_tool.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas_present.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
canvas_scrolling.go Crosshair Option + Doodad Editor crash fix 2021-10-11 15:57:33 -07:00
canvas_strokes.go Bugfix: Undo/Redo works for the Doodad Editor 2021-10-11 16:10:04 -07:00
canvas_wallpaper.go Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00
canvas_zoom.go Zoom And Edit 2021-09-11 17:02:01 -07:00
canvas.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
crosshair.go Crosshair Option + Doodad Editor crash fix 2021-10-11 15:57:33 -07:00
scripting.go Adjust Gravity and Prevent Moonwalking 2021-10-07 18:49:09 -07:00