* Improve the `doodad convert` command to convert a series of input images into multiple Frames of a Doodad: `doodad convert frame1.png frame2.png frameN.png output.doodad` * Add the initial round of dev-asset sprites for the default Doodads: * Button, Button-TypeB and Sticky Button * Red, Blue, Green and Yellow Locked Doors and Keys * Electric Door * Trapdoor Down * Add dev-assets/palette.json that defines our default doodad color palette. Eventually the JSON will be used by the `doodad` tool to give the layers meaningful names.
970 B
72x72px
970 B
72x72px
![](/SketchyMaze/doodle/raw/commit/837960c4774c17070b1a2f8ce311ce1f1bf549fd/dev-assets/doodads/trapdoors/down2.png)