Noah Petherbridge
7ea86b4ffc
In the Doodad Properties window, instead of browsing to select a .js file to install your script, a SelectBox of built-in generic scripts are available. These scripts implement simple behaviors and adapt to the full canvas size of the doodad. Built-in scripts so far include: * generic-anvil.js: behaves just like the Anvil. * generic-fire.js: the entire canvas hitbox acts like fire pixels, "burning" mobile doodads and failing the level for the player. * generic-solid.js: the entire canvas hitbox acts solid |
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actor_animation.go | ||
actor_collision.go | ||
actor_events.go | ||
actor.go | ||
canvas_actors.go | ||
canvas_cursor.go | ||
canvas_editable.go | ||
canvas_link_tool.go | ||
canvas_present.go | ||
canvas_scrolling.go | ||
canvas_strokes.go | ||
canvas_wallpaper.go | ||
canvas_zoom.go | ||
canvas.go | ||
scripting.go |