doodle/pkg/windows
Noah Petherbridge 6d3ffcd98c Finalize basic functionality for Level Packs
* The "Story Mode" button on the MainScene opens the levelpacks window.
* Levelpacks from all places are shown (built-in and user files), basic
  level picker works.
* When playing a level out of a levelpack: the PlayScene gets the file
  data from the zipfile and plays it OK.
* When a levelpack level is solved, the "Next Level" button appears on
  the success modal and hitting Return will advance to the next level in
  the pack. The final level doesn't show this button.
* The user can edit levelpack levels! Clicking the "Edit" button on the
  Play Mode moves the loaded level over to the EditScene and the user
  could save it to disk or edit/playtest it perfectly OK! The link to
  the levelpack is lost upon opening in the editor, so the "Next Level"
  victory button doesn't appear.
2021-12-26 20:48:29 -08:00
..
about.go Menu Bar Update 2020-06-04 21:55:54 -07:00
add_edit_level.go Few small tweaks 2021-10-09 21:22:50 -07:00
doodad_dropper.go Add Technical Doodads + UI Fixes 2021-10-02 20:52:16 -07:00
doodad_properties.go Small typo fix 2021-09-03 21:45:48 -07:00
filesystem_window.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
layers_window.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
levelpack_open.go Finalize basic functionality for Level Packs 2021-12-26 20:48:29 -08:00
license_key.go Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
open_level_editor.go Sort levels and doodads in the Open menu 2021-08-15 20:27:05 -07:00
palette_editor.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
pip_canvas.go Viewport Windows, Quality of Life, Spit and Polish 2021-10-06 22:22:34 -07:00
publish_level.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
settings.go Condensed Palette, Bird AI Update 2021-10-12 20:49:48 -07:00