doodle/cmd/doodad/main.go
Noah Petherbridge 693664db6c Shareware Build Flags
* Build the app with -tags="shareware" to compile the free/shareware
  build of the game.
* `make build-free` compiles both binaries to the bin/ folder in
  shareware mode.
* The constant balance.FreeVersion is true in the shareware build and
  all functionality related to the Doodad Editor UI mode is disabled
  in this build mode.
2019-04-19 17:23:37 -07:00

66 lines
1.0 KiB
Go

// doodad is the command line developer tool for Doodle.
package main
import (
"fmt"
"log"
"os"
"sort"
"time"
"git.kirsle.net/apps/doodle/cmd/doodad/commands"
doodle "git.kirsle.net/apps/doodle/pkg"
"git.kirsle.net/apps/doodle/pkg/balance"
"github.com/urfave/cli"
)
// Build variables.
var (
Build = "N/A"
BuildDate string
)
func init() {
if BuildDate == "" {
BuildDate = time.Now().Format(time.RFC3339)
}
}
func main() {
app := cli.NewApp()
app.Name = "doodad"
app.Usage = "command line interface for Doodle"
var freeLabel string
if balance.FreeVersion {
freeLabel = " (shareware)"
}
app.Version = fmt.Sprintf("%s build %s%s. Built on %s",
doodle.Version,
Build,
freeLabel,
BuildDate,
)
app.Flags = []cli.Flag{
cli.BoolFlag{
Name: "debug, d",
Usage: "enable debug level logging",
},
}
app.Commands = []cli.Command{
commands.Convert,
commands.InstallScript,
}
sort.Sort(cli.FlagsByName(app.Flags))
sort.Sort(cli.CommandsByName(app.Commands))
err := app.Run(os.Args)
if err != nil {
log.Fatal(err)
}
}