doodle/pkg/level
Noah Petherbridge 9e4f34864d Remove MsgPack, Fix doodad display on top/left edges
* Clean up unused msgpack code for levels and doodads
* Fix the cosmetic bug where actors in your level would display wrongly
  when scrolling off the top/left edges of the screen: they used to
  anchor at their own 0,0 coordinate and crop their width/height leading
  to a 'scrolling' effect that didn't happen on the right/bottom edges.
2022-01-09 13:16:29 -08:00
..
giant_screenshot Polish and bugfixes 2021-10-09 20:45:38 -07:00
publishing Embeddable Doodads In Levels 2021-06-13 14:59:03 -07:00
actors.go Link Start Flags to Change Characters 2021-08-11 20:40:31 -07:00
chunk_map.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
chunk_test.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
chunk.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
chunker_test.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
chunker.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
filesystem.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
fmt_json.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
fmt_maintenance.go Auto-prune Empty Chunks in Level Files 2019-07-16 22:10:18 -07:00
fmt_readwrite.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
inflate.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
page_type.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
palette_defaults.go Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
palette.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
swatch.go Brush Pattern Textures 2021-06-09 22:36:32 -07:00
types.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00