doodle/dev-assets/doodads/regions/Makefile
Noah Petherbridge 55efdd6eb5 Technical Doodad: Checkpoint Region
The Checkpoint Region acts as an invisible checkpoint flag, remembering
the player's location should they need to respawn there.

New cheat: `show all actors` during Play Mode will make every hidden
actor visible. Useful to see your technical doodads during gameplay!

Developer shell: `Execute(command string)` is available to the
JavaScript interpreter. It simulates another command being run on the
developer console.
2021-10-02 21:36:03 -07:00

29 lines
906 B
Makefile

ALL: build
.PHONY: build
build:
# Goal Region
doodad convert -t "Goal Region" goal-128.png reg-goal.doodad
doodad install-script goal.js reg-goal.doodad
# Checkpoint Region
doodad convert -t "Checkpoint Region" checkpoint-128.png reg-checkpoint.doodad
doodad install-script checkpoint.js reg-checkpoint.doodad
# Fire Region
doodad convert -t "Fire Region" fire-128.png reg-fire.doodad
doodad install-script fire.js reg-fire.doodad
# Stall Region
doodad convert -t "Stall Player (250ms)" stall-128.png reg-stall-250.doodad
doodad edit-doodad --tag "ms=250" reg-stall-250.doodad
doodad install-script stall.js reg-stall-250.doodad
# Power Source
doodad convert -t "Power Source" power-64.png power-source.doodad
doodad install-script power.js power-source.doodad
for i in *.doodad; do\
doodad edit-doodad --tag "category=technical" $${i};\
done
cp *.doodad ../../../assets/doodads/