doodle/dev-assets/doodads
Noah Petherbridge 55efdd6eb5 Technical Doodad: Checkpoint Region
The Checkpoint Region acts as an invisible checkpoint flag, remembering
the player's location should they need to respawn there.

New cheat: `show all actors` during Play Mode will make every hidden
actor visible. Useful to see your technical doodads during gameplay!

Developer shell: `Execute(command string)` is available to the
JavaScript interpreter. It simulates another command being run on the
developer console.
2021-10-02 21:36:03 -07:00
..
azulian Bash for Makefiles 2021-09-06 14:06:55 -07:00
bird Animations for Thief + No More Moonwalking 2021-09-03 19:54:10 -07:00
box New Doodad: Anvil 2021-08-08 21:57:41 -07:00
boy Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
buttons Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
crumbly-floor Doodads: Electric Trapdoor and Resettable Box 2021-08-08 20:10:42 -07:00
doors Bash for Makefiles 2021-09-06 14:06:55 -07:00
objects Editor: Doodad Properties Window 2021-09-02 21:26:55 -07:00
on-off Doodads: Electric Trapdoor and Resettable Box 2021-08-08 20:10:42 -07:00
regions Technical Doodad: Checkpoint Region 2021-10-02 21:36:03 -07:00
switches New Doodad: Anvil 2021-08-08 21:57:41 -07:00
test Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
thief Bash for Makefiles 2021-09-06 14:06:55 -07:00
trapdoors Bash for Makefiles 2021-09-06 14:06:55 -07:00
warp-door Doodads: Electric Trapdoor and Resettable Box 2021-08-08 20:10:42 -07:00
build.sh Add Technical Doodads + UI Fixes 2021-10-02 20:52:16 -07:00
mischievous.js Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
palette.json 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00