doodle/pkg/uix
Noah Petherbridge 4dd1bebc5f Add MenuScene with New Level UI
* Debug mode: no longer enables the DebugOverlay (F3) by default, but
  does now insert the current FPS counter into the window title bar.
* ui.Frame: set a default "mostly transparent" BG color so the frame
  background doesn't render as white.
* Add the MenuScene which will house the game's main menus.
* The "New Level" menu is first to be added.
  * UI lets you pick Page Type and Wallpaper using radio buttons.
  * Page Type: Unbounded, Bounded (default), No Negative Space, Bordered
  * Fix bugs in uix.Canvas to fully support all these page types.
2019-06-25 15:01:37 -07:00
..
actor_animation.go Mobile Enemy Doodad Test 2019-05-06 16:30:45 -07:00
actor_collision.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
actor_events.go Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
actor.go Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
canvas_actors.go Load Doodads from System Path as well as User Path 2019-05-06 13:35:08 -07:00
canvas_editable.go Link Tool UX 2019-06-23 16:15:09 -07:00
canvas_link_tool.go Link Tool UX 2019-06-23 16:15:09 -07:00
canvas_present.go Play Mode: Fix Level Collision w/ Scrolling 2019-04-14 15:25:03 -07:00
canvas_scrolling.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
canvas_wallpaper.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
canvas.go Link Tool UX 2019-06-23 16:15:09 -07:00
draw_modes.go Minor Tweaks 2019-06-08 17:02:28 -07:00