doodle/pkg
Noah Petherbridge 44aba8f1b4 White Azulian, Respawn invincibility timer
* Respawning from a checkpoint grants 3 seconds of immunity in case
  enemies are spawn camping.
* Add the white Azulian as an even faster and harder enemy than the red
  Azulian: twice as fast, jumps higher, and can detect the player from
  further away.
2022-01-18 18:32:15 -08:00
..
balance White Azulian, Respawn invincibility timer 2022-01-18 18:32:15 -08:00
branding Send User-Agent of version/os/arch on update check 2022-01-16 18:33:27 -08:00
campaign Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
chatbot Easter Egg: RiveScript Chatbot 2022-01-08 19:21:08 -08:00
collision Polish and bugfixes 2021-10-09 20:45:38 -07:00
doodads Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
drawtool Brush Pattern Textures 2021-06-09 22:36:32 -07:00
enum Window Icon, UI Polish 2021-12-30 16:31:45 -08:00
filesystem Finalize basic functionality for Level Packs 2021-12-26 20:48:29 -08:00
keybind Various minor tweaks and changes 2021-10-07 20:50:24 -07:00
level Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
levelpack Savegame and High Scores 2022-01-02 16:28:43 -08:00
license Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
modal Send User-Agent of version/os/arch on update check 2022-01-16 18:33:27 -08:00
native WIP Publish Dialog + UI Improvements 2021-06-10 22:36:22 -07:00
pattern Loading Screen 2021-07-18 21:19:52 -07:00
physics Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
savegame Centralize cheats, detect cheated player character 2022-01-08 18:27:37 -08:00
scripting Update Doodad JS API + Hostile mobs 2022-01-17 21:28:05 -08:00
shmem Crosshair Option + Doodad Editor crash fix 2021-10-11 15:57:33 -07:00
sound WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
sprites Savegame and High Scores 2022-01-02 16:28:43 -08:00
uix Update Doodad JS API + Hostile mobs 2022-01-17 21:28:05 -08:00
updater Send User-Agent of version/os/arch on update check 2022-01-16 18:33:27 -08:00
usercfg Spit and polish 2022-01-02 22:36:32 -08:00
userdir Savegame and High Scores 2022-01-02 16:28:43 -08:00
wallpaper Giant Screenshot Feature 2021-10-03 17:21:17 -07:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
windows Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
cheats.go Invincibility Cheat 2022-01-17 22:02:27 -08:00
commands.go Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
common_menubar.go Spit and polish 2022-01-02 22:36:32 -08:00
config.go Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
doodle.go Spit and polish 2022-01-02 22:36:32 -08:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_scene.go Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
editor_ui_doodad.go Zoom Improvements 2021-09-12 15:27:37 -07:00
editor_ui_menubar.go Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
editor_ui_palette.go Condensed Palette, Bird AI Update 2021-10-12 20:49:48 -07:00
editor_ui_popups.go Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
editor_ui_toolbar.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
editor_ui.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
fps.go Centralize cheats, detect cheated player character 2022-01-08 18:27:37 -08:00
guitest_scene.go The Window Manager Update 2020-04-06 23:21:17 -07:00
main_scene.go Send User-Agent of version/os/arch on update check 2022-01-16 18:33:27 -08:00
menu_scene.go Window Icon, UI Polish 2021-12-30 16:31:45 -08:00
play_inventory.go Async Giant Screenshot, Player Physics and UI Polish 2021-10-07 18:27:38 -07:00
play_scene_menubar.go Spit and polish 2022-01-02 22:36:32 -08:00
play_scene_touch.go Spit and polish 2022-01-02 22:36:32 -08:00
play_scene.go White Azulian, Respawn invincibility timer 2022-01-18 18:32:15 -08:00
scene.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
shell.go Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
story_scene.go Finalize basic functionality for Level Packs 2021-12-26 20:48:29 -08:00