doodle/pkg/level
Noah 1cc6eee5c8 Refactor Level Publishing + MagicForm
* magicform is a helper package that may eventually be part of the go/ui
  library, for easily creating structured form layouts.
* The Level Publisher UI is the first to utilize magicform.

Refactor how level publishing works:

* Level data now stores SaveDoodads and SaveBuiltins (bools) and when
  the level editor saves the file, it will attach custom and/or builtin
  doodads just before save.
* Move the menu item from the File menu to Level->Publish
* The Publisher UI just shows the checkboxes to toggle the level
  settings and a convenient Save button along with descriptive text.
* Free versions get the "Register" window popping up if they click the
  Save Now button from within the publisher window.

Note: free versions can still toggle the booleans on/off but their game
will not attach any new doodads on save.

* Free games which open a level w/ embedded doodads will get a pop-up
  warning that the doodads aren't available.
* If they DON'T turn off the SaveDoodads option, they can still edit and
  save the level and keep the existing doodads attached.
* If they UNCHECK the option and save, all attached doodads are removed
  from the level.
2022-01-17 18:51:11 -08:00
..
giant_screenshot Polish and bugfixes 2021-10-09 20:45:38 -07:00
publishing Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
actors.go Link Start Flags to Change Characters 2021-08-11 20:40:31 -07:00
chunk.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
chunk_map.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
chunk_test.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
chunker.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
chunker_test.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
filesystem.go Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
fmt_json.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
fmt_maintenance.go Auto-prune Empty Chunks in Level Files 2019-07-16 22:10:18 -07:00
fmt_readwrite.go Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
inflate.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
page_type.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
palette.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
palette_defaults.go Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
swatch.go Brush Pattern Textures 2021-06-09 22:36:32 -07:00
types.go Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00