Noah Petherbridge
38a23f00b2
* Bird is not solid when colliding with other birds. * If the dev shell is used to run JavaScript during Play Mode, consider it cheating (so player can't `$ d.Scene.ResetTimer()` for example) * On Survival Mode levels, DieByFire immediately opens the End Level (silver score) modal rather than respawn from checkpoint, so levels don't need checkpoint contraptions to end the level. * During level loading screens, wait and call doodads' main() function until the very end. |
||
---|---|---|
.. | ||
magic-form | ||
actor_animation.go | ||
actor_collision.go | ||
actor_events.go | ||
actor.go | ||
canvas_actors.go | ||
canvas_cursor.go | ||
canvas_editable.go | ||
canvas_link_tool.go | ||
canvas_present.go | ||
canvas_scrolling.go | ||
canvas_strokes.go | ||
canvas_wallpaper.go | ||
canvas_zoom.go | ||
canvas.go | ||
crosshair.go | ||
scripting.go |