Noah Petherbridge
866e5e7fd8
* Remove several unused functions in doodad.Drawing (velocity, acceleration, grounded, etc.) - uix.Actor is where these are actually managed. * In the JavaScript API, setTimeout() and setInterval() will translate the milliseconds from wallclock time into a fixed number of game ticks to match the target frame rate for better deterministic timing. |
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.. | ||
dummy | ||
actor.go | ||
doodad.go | ||
drawing.go | ||
dummy.go | ||
fmt_gzip.go | ||
fmt_readwrite.go | ||
fmt_zipfile.go | ||
json.go | ||
options.go | ||
sort.go |