doodle/pkg/uix
Noah Petherbridge 26b1ac88dd Shift to scroll slowly + Doodads on Q
* Holding Shift while pressing arrow keys in the editor will scroll by
  just 1 pixel per tick to aid in precise debugging with the Zoom In/Out
  feature.
* The keybinds used in canvas_editable.go to catch the arrow keys are
  updated to use our nice keybind package. As a consequence, the WASD
  keys will also scroll the level.
* The "d for Doodads" keybind is renamed "q" so as not to open the
  Doodads window whenever scrolling right using the WASD keys.
2021-07-13 18:04:25 -07:00
..
actor_animation.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
actor_collision.go Decouple gravity from player velocities 2021-06-02 22:18:25 -07:00
actor_events.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
actor.go Doodads: Small Key Door + Bigger Crumbly Floor 2021-01-03 17:06:33 -08:00
canvas_actors.go Updater: Better SemVer version checks for updates 2021-07-11 14:09:18 -07:00
canvas_cursor.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
canvas_editable.go Progress on the Zoom In/Out Feature 2021-07-11 21:54:28 -07:00
canvas_link_tool.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas_present.go Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
canvas_scrolling.go Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
canvas_strokes.go Brush Pattern Textures 2021-06-09 22:36:32 -07:00
canvas_wallpaper.go Progress on the Zoom In/Out Feature 2021-07-11 21:54:28 -07:00
canvas_zoom.go Zoom In/Out Feature: WorldIndexAt Fixed 2021-07-13 18:04:25 -07:00
canvas.go Zoom In/Out Feature: WorldIndexAt Fixed 2021-07-13 18:04:25 -07:00
scripting.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00