Noah Petherbridge
8603c43c58
* Levels and Doodad files will be written in gzip-compressed JSON format * `boolProp compress-drawings false` to disable compression and save as classic JSON format directly * The game can still read uncompressed JSON files The file size savings on some built-in assets: * Tutorial 2.level: 2.2M -> 414K (82% smaller) * warp-door-orange.doodad: 105K -> 17K (84% smaller) |
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.. | ||
dummy | ||
actor.go | ||
doodad.go | ||
drawing.go | ||
dummy.go | ||
fmt_gzip.go | ||
fmt_readwrite.go | ||
json.go |