doodle/pkg/uix
Noah Petherbridge 21520e71e9 Zoom: Fix scrolling into negative coordinates
* If you open a wide unbounded level like Castle.level and zoom out and
  scroll left (into negative world coordinates), the level chunks
  display correctly now.
2021-09-12 15:47:16 -07:00
..
actor_animation.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
actor_collision.go Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
actor_events.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
actor.go First-class Doodad Hitboxes + Generic Item Script 2021-09-03 20:39:44 -07:00
canvas_actors.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
canvas_cursor.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
canvas_editable.go Zoom Improvements 2021-09-12 15:27:37 -07:00
canvas_link_tool.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas_present.go Zoom: Fix scrolling into negative coordinates 2021-09-12 15:47:16 -07:00
canvas_scrolling.go WIP Zoom hell 2021-09-11 22:30:45 -07:00
canvas_strokes.go Zoom Improvements 2021-09-12 15:27:37 -07:00
canvas_wallpaper.go Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00
canvas_zoom.go Zoom And Edit 2021-09-11 17:02:01 -07:00
canvas.go Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
scripting.go First-class Doodad Hitboxes + Generic Item Script 2021-09-03 20:39:44 -07:00