doodle/pkg/windows
Noah Petherbridge 0b0af70a62 Viewport Windows, Quality of Life, Spit and Polish
* New keybind: 'v' to open a new Viewport in the Level Editor.
* New keybind: Backspace to close the topmost UI window,
  and Shift+Backspace to close them all.
* Zoom has graduated out of experimental feature status. Still a bit
  buggy but workable.
* Viewport windows now copy the Tool and BrushSize of the toplevel
  editor, so drawing in and out of viewports works well.
* Viewport window UI improved: buttons to grow or shrink the window
  size, refresh the actors, etc.
2021-10-06 22:22:34 -07:00
..
about.go Menu Bar Update 2020-06-04 21:55:54 -07:00
add_edit_level.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
doodad_dropper.go Add Technical Doodads + UI Fixes 2021-10-02 20:52:16 -07:00
doodad_properties.go Small typo fix 2021-09-03 21:45:48 -07:00
filesystem_window.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
layers_window.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
license_key.go Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
open_level_editor.go Sort levels and doodads in the Open menu 2021-08-15 20:27:05 -07:00
palette_editor.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
pip_canvas.go Viewport Windows, Quality of Life, Spit and Polish 2021-10-06 22:22:34 -07:00
publish_level.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
settings.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00