doodle/pkg
Noah Petherbridge ba97c81b55 Loading Screen
* pkg/loadscreen implements a global Loading Screen for loading heavy
  levels for playing or editing.
* All chunks in a level are pre-rendered to bitmap before gameplay
  begins, which reduces stutter as chunks were being lazily rendered on
  first appearance before.
* The loading screen can be played with in the developer console:
  $ loadscreen.Show()
  $ loadscreen.Hide()
  Along with ShowWithProgress(), SetProgress(float64) and IsActive()
* Chunker: separate the concerns between Bitmaps an (SDL2) Textures.
* Chunker.Prerender() converts a chunk to a bitmap (a Go image.Image)
  and caches it, only re-rendering if marked as dirty.
* Chunker.Texture() will use the pre-cached bitmap if available to
  immediately produce the SDL2 texture.

Other miscellaneous changes:

* Added to the Colored Pencil palette: Sandstone
* Added "perlin noise" brush pattern
2021-07-18 20:04:24 -07:00
..
balance Loading Screen 2021-07-18 20:04:24 -07:00
branding Zoom In/Out Feature: WorldIndexAt Fixed 2021-07-13 18:04:25 -07:00
campaign Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
collision
doodads Gzip Compression for Levels and Doodads 2021-07-13 20:06:57 -07:00
drawtool
enum
filesystem Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
keybind Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
level Loading Screen 2021-07-18 20:04:24 -07:00
license Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
log
modal Loading Screen 2021-07-18 20:04:24 -07:00
native
pattern Loading Screen 2021-07-18 20:04:24 -07:00
physics
scripting Updater: Better SemVer version checks for updates 2021-07-11 14:09:18 -07:00
shmem
sound
sprites Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
uix Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
updater Updater: Better SemVer version checks for updates 2021-07-11 14:09:18 -07:00
usercfg Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
userdir
wallpaper Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
wasm
windows Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
cheats.go
commands.go Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
config.go Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
doodle.go Loading Screen 2021-07-18 20:04:24 -07:00
editor_scene_debug.go
editor_scene.go Loading Screen 2021-07-18 20:04:24 -07:00
editor_ui_doodad.go Embeddable Doodads In Levels 2021-06-13 14:59:03 -07:00
editor_ui_menubar.go Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
editor_ui_palette.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
editor_ui_popups.go Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
editor_ui_toolbar.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
editor_ui.go Loading Screen 2021-07-18 20:04:24 -07:00
fps.go
guitest_scene.go
main_scene.go Progress on the Zoom In/Out Feature 2021-07-11 21:54:28 -07:00
menu_scene.go
play_inventory.go
play_scene.go Loading Screen 2021-07-18 20:04:24 -07:00
scene.go
shell.go Loading Screen 2021-07-18 20:04:24 -07:00
story_scene.go