Commit Graph

2 Commits (8d855582edf2b6a774f18cbfa1cbc9ffdd29b19a)

Author SHA1 Message Date
Noah a73dec9f31 Doodad Animations Managed In-Engine
* Add animation support for Doodad actors (Play Mode) into the core
  engine, so that the Doodad script can register named animations and
  play them without managing all the details themselves.
  * Doodad API functions on Self: AddAnimation, PlayAnimation,
    StopAnimation, IsAnimating
* CLI: the `doodad convert` command will name each layer after the
  filename used as the input image.
* CLI: fix the `doodad convert` command creating duplicate Palette
  colors when converting a series of input images into a Doodad.
2019-05-06 15:30:43 -07:00
Noah af35703df0 Add Azulian doodad sprites and build script 2019-05-01 18:27:20 -07:00